Home
last modified time | relevance | path

Searched refs:press (Results 1 – 25 of 65) sorted by relevance

123

/frameworks/base/docs/html/training/wearables/ui/
Dexit.jd10 <li><a href="#long-press">Implement the Long Press to Dismiss Pattern</a></li>
26 the long-press-to-dismiss UI pattern to let users exit your app using the
29 that they can exit using a long press.</p>
48 <p>If you disable this gesture, you must implement the long-press-to-dismiss UI pattern to let users
52 <h2 id="long-press">Implement the Long Press to Dismiss Pattern</h2>
81 to inform them that they can exit the app using a long press gesture. Then use a
83 to detect a long press:</p>
116 <p>When the system detects a long press gesture, the
Dindex.jd30 <li>Long press to dismiss</li>
57 …<dd>Learn how to implement the long-press-to-dismiss UI pattern to exit full-screen activities.</d…
/frameworks/base/core/java/android/text/method/
DMetaKeyKeyListener.java327 press(content, CAP); in onKeyDown()
333 press(content, ALT); in onKeyDown()
338 press(content, SYM); in onKeyDown()
345 private void press(Editable content, Object what) { in press() method in MetaKeyKeyListener
543 return press(state, META_SHIFT_ON, META_SHIFT_MASK, in handleKeyDown()
549 return press(state, META_ALT_ON, META_ALT_MASK, in handleKeyDown()
554 return press(state, META_SYM_ON, META_SYM_MASK, in handleKeyDown()
560 private static long press(long state, int what, long mask, in press() method in MetaKeyKeyListener
/frameworks/base/docs/html/tv/adt-1/
Dindex.jd122 <p>Use the D-pad or left joystick to move the cursor, and press A to select. Press X to delete a
123 character, and press Y to insert a space. Also, you can press the right joystick to toggle caps
124 lock, and press the left joystick to show additional symbols.</p>
149 accessories are found, press the small, round button to select the device you want to pair.
198 Cast apps or webpages, press the <strong>Cast</strong> button and you should see the ADT-1 as a
/frameworks/base/docs/html/training/game-controllers/
Dcontroller-input.jd51 <p>Called to process key events such as a press or release of a
63 <p>Called to process a press of a physical key such as a gamepad or
460 int press = mDpad.getDirectionPressed(event);
461 switch (press) {
463 // Do something for LEFT direction press
467 // Do something for RIGHT direction press
471 // Do something for UP direction press
627 triggers. If these triggers are present, Android reports a left trigger press
629 right trigger press as an
Dmultiple-controllers.jd108 user's button press on that controller.
Dcompatibility.jd133 <td>D-pad press (
144 <td>Gamepad button press (
172 <td>Analog trigger press (
/frameworks/base/proto/src/
Dmetrics_constants.proto805 // ACTION: Settings > Wi-Fi > [Long press network] > Connect to network
817 // ACTION: Settings > Wi-Fi > [Long press network] > Forget network
1231 // ACTION: Long press on notification to view controls
1459 // ACTION: Long press home to bring up assistant
1656 // ACTION: Overview > Long-press task, drag to enter split-screen
1662 // ACTION: In App > Long-press Overview button to enter split-screen
1751 // ACTION: In App (splitscreen) > Long-press Overview to exit split-screen
1773 // ACTION: Long-press power button, then tap "Take bug report" option.
1779 // ACTION: Long-press power button, then long-press "Take bug report" option.
2047 // Long-press on a QS tile. Tile spec in package field.
/frameworks/base/tests/Camera2Tests/SmartCamera/
DREADME.txt38 press start to start capturing images. You can also change the number of images
/frameworks/base/docs/html/training/managing-audio/
Dvolume-playback.jd123 // Handle key press.
131 also programmatically control when your app should receive media button press events.</p>
/frameworks/base/docs/html/training/snackbar/
Daction.jd91 seeing the message or having a chance to press the button. For this reason,
/frameworks/base/docs/html/design/patterns/
Dactionbar.jd81 action bar are moved automatically to the action overflow. Long-press on an icon to view the action…
259 <p>The selection CAB appears after a long press on a selectable data item triggers selection mode.<…
268 <p>Use CABs whenever you allow the user to select data via long press. You can control the action
/frameworks/base/docs/html/distribute/users/
Dbuild-buzz.jd152 provide early copies of your app or game for the press to review, and publish
242 to advertise your launch or spending effort on press, shipping on multiple
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dmenu_design.jd48 …mp; hold on an item should be duplicated on the activity you get to by a normal press on that item.
147 In fact, to cancel out of any menu, press the <em>Back</em> button. (Pressing the <em>Menu</em>
175 <b>Options icon menu</b> - The first press of the <em>Menu</em> button displays a
305 without having to first press a button. This increased visibility needs to be
334 is enforced by the system in the following way. When you press the <em>Menu</em>
/frameworks/base/docs/html/training/keyboard-input/
Dcommands.jd42 <p>To handle an individual key press, implement {@link
/frameworks/base/docs/html/training/basics/firstapp/
Dstarting-activity.jd138 <p class="note"><strong>Tip:</strong> In Android Studio, press Alt + Enter (option + return on Mac)
171 <p>In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.</p>
429 <p>In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.</p>
474 <p>In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.</p>
/frameworks/base/docs/html/training/testing/ui-testing/
Despresso-testing.jd225 // Type text and then press the button.
337 // Type text and then press the button.
507 Performs a key press using a specified keycode.
574 // Type text and then press the button.
/frameworks/base/docs/html-intl/intl/pt-br/guide/topics/ui/
Dcontrols.jd56 …<td>Um botão de pressão que pode ser pressionado ou clicado pelo usuário para realizar uma ação.</…
/frameworks/base/docs/html/distribute/essentials/quality/
Dwear.jd191 Full-screen activities use long press for the sole purpose of prompting to quit.
205 long-press-to-dismiss gesture in that activity.
Dcore.jd949 From each app screen, press the device's Home key, then re-launch the app
969 From each app screen (and dialogs), press the Back button.
1000 Press the power button to put the device to sleep, then press the power
1011 button to put the device to sleep, then press the power button again to
/frameworks/base/docs/html/training/wearables/watch-faces/
Dinteracting.jd62 reserves gestures such as drag and long-press for system UI elements.
/frameworks/base/docs/html/training/articles/
Dassistant.jd33 Users summon the assistant with a long-press on the Home button or by saying
35 response to the long-press, the system opens a top-level window that displays
/frameworks/base/docs/html/about/versions/
Dandroid-2.3-highlights.jd73 targeting, making them easier to see and press accurately, even at high speeds.
101 by press-hold, then copy to the clipboard and paste. Pressing on a word enters a
105 slide-press to enter a cursor mode, then reposition the cursor easily and
Dandroid-2.0.jd312 <li>KeyEvent has new key dispatching APIs, to help implement action-on-up and long press behavior, …
323 accidental button events and lets the user press the button area and then drag
/frameworks/base/docs/html/wear/preview/features/
Dime.jd112 password mode, make sure that your keyboard is optimized for single key press

123