Searched refs:rawDeltaY (Results 1 – 1 of 1) sorted by relevance
3509 int rawDeltaY = y - mMotionY; in scrollIfNeeded() local3513 rawDeltaY -= mMotionCorrection; in scrollIfNeeded()3515 if (dispatchNestedPreScroll(0, mLastY != Integer.MIN_VALUE ? mLastY - y : -rawDeltaY, in scrollIfNeeded()3517 rawDeltaY += mScrollConsumed[1]; in scrollIfNeeded()3525 final int deltaY = rawDeltaY; in scrollIfNeeded()3548 Math.abs(rawDeltaY) > mTouchSlop) { in scrollIfNeeded()3658 if (rawDeltaY > 0) { in scrollIfNeeded()3665 } else if (rawDeltaY < 0) { in scrollIfNeeded()