Searched refs:refBuffer (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DisplayListCanvas.cpp | 315 vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex in drawBitmapMesh() 317 colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex in drawBitmapMesh() 407 points = refBuffer<float>(points, count); in drawLines() 413 points = refBuffer<float>(points, count); in drawPoints() 429 DrawOp* op = new (alloc()) DrawTextOnPathOp(refBuffer<glyph_t>(glyphs, count), in drawGlyphsOnPath() 443 positions = refBuffer<float>(positions, count * 2); in drawGlyphs() 446 DrawOp* op = new (alloc()) DrawTextOp(refBuffer<glyph_t>(glyphs, count), bytesCount, count, in drawGlyphs() 481 rects = refBuffer<float>(rects, count); in drawRects()
|
D | RecordingCanvas.cpp | 277 refPaint(&paint), refBuffer<float>(points, floatCount), floatCount)); in drawPoints() 288 refPaint(&paint), refBuffer<float>(points, floatCount), floatCount)); in drawLines() 513 refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex in drawBitmapMesh() 514 refBuffer<int>(colors, vertexCount))); // 1 color per vertex in drawBitmapMesh() 532 glyphs = refBuffer<glyph_t>(glyphs, glyphCount); in drawGlyphs() 533 positions = refBuffer<float>(positions, glyphCount * 2); in drawGlyphs() 547 glyphs = refBuffer<glyph_t>(glyphs, glyphCount); in drawGlyphsOnPath()
|
D | DisplayListCanvas.h | 252 inline const T* refBuffer(const T* srcBuffer, int32_t count) { in refBuffer() function
|
D | RecordingCanvas.h | 220 inline const T* refBuffer(const T* srcBuffer, int32_t count) { in refBuffer() function
|