Searched refs:renderPrimitiveRange (Results 1 – 7 of 7) sorted by relevance
/frameworks/rs/driver/ |
D | rsdMeshObj.h | 40 void renderPrimitiveRange(const android::renderscript::Context *,
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D | rsdMesh.cpp | 49 drv->renderPrimitiveRange(rsc, primIndex, start, len); in rsdMeshDraw()
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D | rsdMeshObj.cpp | 128 void RsdMeshObj::renderPrimitiveRange(const Context *rsc, uint32_t primIndex, in renderPrimitiveRange() function in RsdMeshObj
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/frameworks/rs/ |
D | rsMesh.cpp | 185 … renderPrimitiveRange(rsc, primIndex, 0, mHal.state.indexBuffers[primIndex]->getType()->getDimX()); in renderPrimitive() 189 renderPrimitiveRange(rsc, primIndex, 0, mHal.state.vertexBuffers[0]->getType()->getDimX()); in renderPrimitive() 192 void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) con… in renderPrimitiveRange() function in Mesh
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D | rsMesh.h | 80 void renderPrimitiveRange(Context *, uint32_t primIndex, uint32_t start, uint32_t len) const;
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D | rsScriptC_LibGL.cpp | 177 sm->renderPrimitiveRange(rsc, primIndex, start, len); in rsrDrawMeshPrimitiveRange()
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D | rsFont.cpp | 661 mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6); in issueDrawCommand()
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