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Searched refs:saturation (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libstagefright/filters/
DSaturationFilter.cpp82 float saturation; in setParameters() local
83 if (params->findFloat("saturation", &saturation)) { in setParameters()
84 mSaturation = saturation; in setParameters()
/frameworks/wilhelm/src/itf/
DILEDArray.c66 if (!(0 <= color.saturation && color.saturation <= 1000)) in ILEDArray_SetColor()
118 color->saturation = 1000; in ILEDArray_init()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DColorFiltersMutateActivity.java137 public void setSaturation(float saturation) { in setSaturation() argument
138 mSaturation = saturation; in setSaturation()
142 m.setSaturation(saturation); in setSaturation()
/frameworks/base/core/res/res/raw/
Dcolor_fade_frag.frag6 uniform float saturation;
40 vec3 rgb = pow(hsl2rgb(vec3(hsl.x, hsl.y * saturation, hsl.z * opacity)), vec3(gamma));
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java397 float saturation = (float) Math.pow(level, 4); in draw()
400 drawFaded(opacity, 1.f / gamma, saturation, scale); in draw()
412 private void drawFaded(float opacity, float gamma, float saturation, float scale) {
415 ", saturation=" + saturation + ", scale=" + scale);
425 GLES20.glUniform1f(mSaturationLoc, saturation);
/frameworks/base/docs/html/guide/topics/renderscript/
Dindex.jd27 processing. In this example we will look at applying a levels/saturation operation
/frameworks/av/cmds/stagefright/
DAndroid.mk184 filters/saturation.rs \
/frameworks/wilhelm/include/SLES/
DOpenSLES.h624 SLpermille saturation; member
/frameworks/wilhelm/include/OMXAL/
DOpenMAXAL.h2594 XApermille saturation; member
/frameworks/wilhelm/doc/
DDoxyfile822 # The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
/frameworks/native/docs/
DDoxyfile991 # The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
/frameworks/base/docs/html/about/versions/
Dandroid-4.0.jd290 adjust brightness, adjust saturation, rotate an image, apply a fisheye effect, and much more. The