Searched refs:scalar (Results 1 – 24 of 24) sorted by relevance
/frameworks/rs/driver/runtime/ |
D | rs_quaternion.c | 109 rsQuaternionMultiply(rs_quaternion* q, float scalar) { in rsQuaternionMultiply() argument 110 q->w *= scalar; in rsQuaternionMultiply() 111 q->x *= scalar; in rsQuaternionMultiply() 112 q->y *= scalar; in rsQuaternionMultiply() 113 q->z *= scalar; in rsQuaternionMultiply()
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/frameworks/rs/scriptc/ |
D | rs_quaternion.rsh | 225 * rsQuaternionMultiply: Multiply a quaternion by a scalar or another quaternion 227 * Multiplies a quaternion by a scalar or by another quaternion, e.g 228 * *q = *q * scalar; or *q = *q * *rhs;. 232 * scalar: Scalar to multiply the quaternion by. 237 rsQuaternionMultiply(rs_quaternion* q, float scalar) { 238 q->w *= scalar; 239 q->x *= scalar; 240 q->y *= scalar; 241 q->z *= scalar; 361 rsQuaternionMultiply(rs_quaternion* q, float scalar);
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D | rs_value_types.rsh | 24 * RenderScript supports the following scalar numerical types:
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D | rs_allocation_create.rsh | 137 * create Allocations of scalar and vector numerical types without creating
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D | rs_math.rsh | 737 * min_value: Lower bound, a scalar or matching vector.
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | fisheye_approx.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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D | fisheye.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | fisheye_approx.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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D | fisheye.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | fisheye_approx.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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D | fisheye.rsh | 53 const float scalar = radian * factor * inv_dist; 54 const float2 new_coord = mad(coord, scalar, center);
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/frameworks/rs/java/tests/ScriptGroupTest/src/com/android/rs/sgtest/ |
D | fisheye_approx_f.rsh | 55 const float scalar = radian * factor * inv_dist; 56 const float2 new_coord = mad(coord, scalar, center);
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/frameworks/base/docs/html/guide/topics/renderscript/reference/ |
D | rs_quaternion.jd | 65 Multiply a quaternion by a scalar or another quaternion 266 <span class='normal'>: Multiply a quaternion by a scalar or another quaternion</span> 276 …ultiply(<a href='rs_value_types.html#android_rs:rs_quaternion'>rs_quaternion</a>* q, float scalar); 285 <tr><th>scalar</th><td>Scalar to multiply the quaternion by.</td></tr> 290 <p> Multiplies a quaternion by a scalar or by another quaternion, e.g 291 <code>*q = *q * scalar;</code> or <code>*q = *q * *rhs;</code>.
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D | overview.jd | 28 <p> RenderScript supports the following scalar numerical types: 2077 Multiply a quaternion by a scalar or another quaternion
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D | rs_value_types.jd | 10 <p> RenderScript supports the following scalar numerical types:
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D | index.jd | 2235 Multiply a quaternion by a scalar or another quaternion
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D | rs_math.jd | 2337 <tr><th>min_value</th><td>Lower bound, a scalar or matching vector.</td></tr>
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/frameworks/base/docs/html/ndk/guides/ |
D | cpu-arm-neon.jd | 19 NEON provides a set of scalar/vector instructions and registers (shared with the FPU) comparable to 28 from its support for scalar/vector instructions. For x86 devices, the NDK can also translate NEON
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/frameworks/rs/api/ |
D | GenerateTestFiles.cpp | 96 void writeJavaArgumentClass(bool scalar, set<string>* javaGeneratedArgumentClasses) const; 239 void PermutationWriter::writeJavaArgumentClass(bool scalar, in writeJavaArgumentClass() argument 242 if (scalar) { in writeJavaArgumentClass() 254 bool isFieldArray = !scalar && p->mVectorSize != "1"; in writeJavaArgumentClass()
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D | rs_value_types.spec | 22 RenderScript supports the following scalar numerical types:
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D | rs_quaternion.spec | 373 arg: float scalar
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D | rs_allocation_create.spec | 146 create Allocations of scalar and vector numerical types without creating
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/frameworks/base/docs/html/guide/topics/sensors/ |
D | sensors_motion.jd | 206 <p class="note"><strong><sup>1</sup></strong> The scalar component is an optional value.</p>
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/frameworks/base/docs/html/guide/topics/renderscript/ |
D | advanced.jd | 75 <li>A large collection of math functions with both scalar and vector typed overloaded versions
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