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Searched refs:setRenderTarget (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp281 layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer() in createTextureLayer()
301 layer->setRenderTarget(renderTarget); in updateTextureLayer()
DLayer.h215 inline void setRenderTarget(GLenum renderTarget) { in setRenderTarget() function
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java835 setRenderTarget(oldTexture, texture); in endRenderTarget()
844 setRenderTarget(oldTexture, texture); in beginRenderTarget()
851 private void setRenderTarget(BasicTexture oldTexture, RawTexture texture) { in setRenderTarget() method in GLES20Canvas
/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp671 layerUpdater->backingLayer()->setRenderTarget(GL_NONE); // Should be rejected in RENDERTHREAD_TEST()