Searched refs:shaderCullDistance (Results 1 – 3 of 3) sorted by relevance
409 printf("%sshaderCullDistance: %s\n", indent, features.shaderCullDistance ? "YES" : "NO"); in PrintAllFeatures()470 if (features.shaderCullDistance) printf("%sshaderCullDistance\n", indent); in PrintSupportedFeatures()
1226 VkBool32 shaderCullDistance; member
2257 …VkBool32 shaderCullDistance /// cull dis…