Searched refs:shaderResourceMinLod (Results 1 – 3 of 3) sorted by relevance
414 printf("%sshaderResourceMinLod: %s\n", indent, features.shaderResourceMinLod ? "YES" : "NO"); in PrintAllFeatures()475 if (features.shaderResourceMinLod) printf("%sshaderResourceMinLod\n", indent); in PrintSupportedFeatures()
1231 VkBool32 shaderResourceMinLod; member
2262 …VkBool32 shaderResourceMinLod /// shader c…