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Searched refs:shaderResourceMinLod (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/vulkan/tools/
Dvkinfo.cpp414 printf("%sshaderResourceMinLod: %s\n", indent, features.shaderResourceMinLod ? "YES" : "NO"); in PrintAllFeatures()
475 if (features.shaderResourceMinLod) printf("%sshaderResourceMinLod\n", indent); in PrintSupportedFeatures()
/frameworks/native/vulkan/include/vulkan/
Dvulkan.h1231 VkBool32 shaderResourceMinLod; member
/frameworks/native/vulkan/api/
Dvulkan.api2262 …VkBool32 shaderResourceMinLod /// shader c…