Searched refs:stretchSize (Results 1 – 1 of 1) sorted by relevance
76 uint32_t stretchSize = 0; in Patch() local78 stretchSize += xDivs[i] - xDivs[i - 1]; in Patch()80 const float xStretchTex = stretchSize; in Patch()81 const float fixed = bitmapWidth - stretchSize; in Patch()88 uint32_t stretchSize = 0; in Patch() local90 stretchSize += yDivs[i] - yDivs[i - 1]; in Patch()92 const float yStretchTex = stretchSize; in Patch()93 const float fixed = bitmapHeight - stretchSize; in Patch()