Searched refs:sumX (Results 1 – 5 of 5) sorted by relevance
132 int64_t sumX = 0; in fit() local151 sumX += x; in fit()159 int64_t div = (int64_t)numSamplesToUse * sumXX - sumX * sumX; in fit()164 int64_t a_nom = (int64_t)numSamplesToUse * sumXY - sumX * sumY; in fit()165 int64_t b_nom = sumXX * sumY - sumX * sumXY; in fit()
288 float sumX = 0, sumY = 0; in onTouchEvent() local305 sumX += event.getX(i); in onTouchEvent()309 focusX = sumX / div; in onTouchEvent()
507 float sumX = 0, sumY = 0; in onTouchEvent() local511 sumX += ev.getX(i); in onTouchEvent()515 final float focusX = sumX / div; in onTouchEvent()
229 float sumX = 0, sumY = 0; in onTouchEvent() local234 sumX += event.getX(i); in onTouchEvent()238 float x = sumX / div; in onTouchEvent()
236 float sumX = 0, sumY = 0; in onTouchEvent() local240 sumX += MotionEventCompat.getX(ev, i); in onTouchEvent()244 final float focusX = sumX / div; in onTouchEvent()