Searched refs:sumY (Results 1 – 5 of 5) sorted by relevance
136 int64_t sumY = 0; in fit() local152 sumY += y; in fit()164 int64_t a_nom = (int64_t)numSamplesToUse * sumXY - sumX * sumY; in fit()165 int64_t b_nom = sumXX * sumY - sumX * sumXY; in fit()169 *err = sumYY - divRound(a_nom * sumXY + b_nom * sumY, div); in fit()
288 float sumX = 0, sumY = 0; in onTouchEvent() local306 sumY += event.getY(i); in onTouchEvent()310 focusY = sumY / div; in onTouchEvent()
507 float sumX = 0, sumY = 0; in onTouchEvent() local512 sumY += ev.getY(i); in onTouchEvent()516 final float focusY = sumY / div; in onTouchEvent()
229 float sumX = 0, sumY = 0; in onTouchEvent() local235 sumY += event.getY(i); in onTouchEvent()239 float y = sumY / div; in onTouchEvent()
236 float sumX = 0, sumY = 0; in onTouchEvent() local241 sumY += MotionEventCompat.getY(ev, i); in onTouchEvent()245 final float focusY = sumY / div; in onTouchEvent()