Searched refs:useShadowAlphaInterp (Results 1 – 3 of 3) sorted by relevance
137 bool useShadowAlphaInterp; member174 useShadowAlphaInterp = false; in reset()258 if (useShadowAlphaInterp) key |= programid(0x1) << PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT; in key()
567 if (description.hasTexture || description.useShadowAlphaInterp) { in generateFragmentShader()711 if (description.useShadowAlphaInterp) { in generateFragmentShader()
385 mDescription.useShadowAlphaInterp = shadowInterp; in setFillPaint()604 && !description.useShadowAlphaInterp) in verify()606 && !description.useShadowAlphaInterp)), in verify()