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Searched refs:vertexSize (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DMesh.cpp23 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) in Mesh() argument
24 : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize), in Mesh()
34 size_t stride = vertexSize + texCoordSize; in Mesh()
39 if ((stride < vertexSize) || (remainder != stride)) { in Mesh()
40 ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize, in Mesh()
DMesh.h32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);