Searched refs:yuvTexOffsetV (Results 1 – 5 of 5) sorted by relevance
30 int yuvTexOffsetV = yuvTexStrideY * h; in fillYV12Buffer() local32 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12Buffer()43 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()44 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()45 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()46 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()58 int yuvTexOffsetV = yuvTexStrideY * h; in fillYV12BufferRect() local60 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12BufferRect()71 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = in fillYV12BufferRect()
246 int yuvTexOffsetV = yuvTexStrideY * texHeight; in TEST_F() local248 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2; in TEST_F()269 img[yuvTexOffsetV + (y/2)*yuvTexStrideV + x/2] = 128; in TEST_F()
85 const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight; variable87 const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;113 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; in setupYuvTexSurface()115 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()116 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in setupYuvTexSurface()117 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()118 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity; in setupYuvTexSurface()
199 int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight; in setupYuvTexSurface() local201 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2; in setupYuvTexSurface()218 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity; in setupYuvTexSurface()220 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()221 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in setupYuvTexSurface()222 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in setupYuvTexSurface()223 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity; in setupYuvTexSurface()
541 int yuvTexOffsetV = yuvTexStrideY * h; in fillYV12Buffer() local543 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12Buffer()554 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()555 buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()556 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = in fillYV12Buffer()557 buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = in fillYV12Buffer()570 int yuvTexOffsetV = yuvTexStrideY * h; in fillYV12BufferRect() local572 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12BufferRect()583 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = in fillYV12BufferRect()