Searched refs:MUSIC (Results 1 – 4 of 4) sorted by relevance
162 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()
37 i == MUSIC?"MUSIC": \64 MUSIC, enumerator205 context->stream_type == MUSIC ? "MUSIC" : in dump_list_l()
76 MUSIC = 3, enumerator
397 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()1216 routing_strategy strategy = getStrategy(AudioSystem::MUSIC); in getOutputForEffect()2516 case AudioSystem::MUSIC: in getStrategy()2525 case AudioSystem::MUSIC: in handleNotificationRoutingForStream()2550 } else if (isStreamActiveRemotely(AudioSystem::MUSIC, in getDeviceForStrategy()2557 } else if (isStreamActive(AudioSystem::MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) { in getDeviceForStrategy()3247 if (stream == AudioSystem::MUSIC && in computeVolume()3276 if (isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY) || in computeVolume()3279 float musicVol = computeVolume(AudioSystem::MUSIC, in computeVolume()3280 mStreams[AudioSystem::MUSIC].getVolumeIndex(musicDevice), in computeVolume()