/hardware/qcom/audio/msm8909/post_proc/ |
D | bass_boost.h | 35 effect_context_t common; 47 effect_context_t common; 58 effect_context_t common; 64 int bass_get_parameter(effect_context_t *context, effect_param_t *p, 67 int bass_set_parameter(effect_context_t *context, effect_param_t *p, 70 int bass_set_device(effect_context_t *context, uint32_t device); 72 int bass_set_mode(effect_context_t *context, int32_t hw_acc_fd); 74 int bass_reset(effect_context_t *context); 76 int bass_init(effect_context_t *context); 78 int bass_enable(effect_context_t *context); [all …]
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D | bundle.h | 38 typedef struct effect_context_s effect_context_t; typedef 58 int (*init)(effect_context_t *context); 59 int (*release)(effect_context_t *context); 60 int (*reset)(effect_context_t *context); 61 int (*enable)(effect_context_t *context); 62 int (*start)(effect_context_t *context, output_context_t *output); 63 int (*stop)(effect_context_t *context, output_context_t *output); 64 int (*disable)(effect_context_t *context); 65 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 66 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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D | virtualizer.h | 28 effect_context_t common; 40 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 43 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 46 int virtualizer_set_device(effect_context_t *context, uint32_t device); 48 int virtualizer_reset(effect_context_t *context); 50 int virtualizer_init(effect_context_t *context); 52 int virtualizer_enable(effect_context_t *context); 54 int virtualizer_disable(effect_context_t *context); 56 int virtualizer_start(effect_context_t *context, output_context_t *output); 58 int virtualizer_stop(effect_context_t *context, output_context_t *output);
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D | equalizer.h | 32 effect_context_t common; 43 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 46 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 49 int equalizer_set_device(effect_context_t *context, uint32_t device); 51 int equalizer_reset(effect_context_t *context); 53 int equalizer_init(effect_context_t *context); 55 int equalizer_enable(effect_context_t *context); 57 int equalizer_disable(effect_context_t *context); 59 int equalizer_start(effect_context_t *context, output_context_t *output); 61 int equalizer_stop(effect_context_t *context, output_context_t *output);
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D | reverb.h | 46 effect_context_t common; 64 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 67 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 70 int reverb_set_device(effect_context_t *context, uint32_t device); 72 int reverb_reset(effect_context_t *context); 74 int reverb_init(effect_context_t *context); 76 int reverb_enable(effect_context_t *context); 78 int reverb_disable(effect_context_t *context); 80 int reverb_start(effect_context_t *context, output_context_t *output); 82 int reverb_stop(effect_context_t *context, output_context_t *output);
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D | bass_boost.c | 74 int bass_get_parameter(effect_context_t *context, effect_param_t *p, in bass_get_parameter() 133 int bass_set_parameter(effect_context_t *context, effect_param_t *p, in bass_set_parameter() 170 int bass_set_device(effect_context_t *context, uint32_t device) in bass_set_device() 188 bassboost_set_device((effect_context_t *)&(bass_ctxt->bassboost_ctxt), device); in bass_set_device() 189 pbe_set_device((effect_context_t *)&(bass_ctxt->pbe_ctxt), device); in bass_set_device() 194 int bass_reset(effect_context_t *context) in bass_reset() 198 bassboost_reset((effect_context_t *)&(bass_ctxt->bassboost_ctxt)); in bass_reset() 199 pbe_reset((effect_context_t *)&(bass_ctxt->pbe_ctxt)); in bass_reset() 204 int bass_init(effect_context_t *context) in bass_init() 217 bassboost_init((effect_context_t *)&(bass_ctxt->bassboost_ctxt)); in bass_init() [all …]
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D | bundle.c | 92 bool effect_exists(effect_context_t *context) in effect_exists() 97 effect_context_t *fx_ctxt = node_to_item(node, in effect_exists() 98 effect_context_t, in effect_exists() 121 void add_effect_to_output(output_context_t * output, effect_context_t *context) in add_effect_to_output() 127 effect_context_t *fx_ctxt = node_to_item(fx_node, in add_effect_to_output() 128 effect_context_t, in add_effect_to_output() 140 effect_context_t *context) in remove_effect_from_output() 146 effect_context_t *fx_ctxt = node_to_item(fx_node, in remove_effect_from_output() 147 effect_context_t, in remove_effect_from_output() 169 effect_context_t *fx_ctxt = node_to_item(fx_node, in effects_enabled() [all …]
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D | virtualizer.c | 250 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_get_parameter() 335 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_set_parameter() 370 int virtualizer_set_device(effect_context_t *context, uint32_t device) in virtualizer_set_device() 410 int virtualizer_reset(effect_context_t *context) in virtualizer_reset() 417 int virtualizer_init(effect_context_t *context) in virtualizer_init() 449 int virtualizer_enable(effect_context_t *context) in virtualizer_enable() 467 int virtualizer_disable(effect_context_t *context) in virtualizer_disable() 482 int virtualizer_start(effect_context_t *context, output_context_t *output) in virtualizer_start() 496 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused) in virtualizer_stop()
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D | equalizer.c | 195 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, in equalizer_get_parameter() 338 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, in equalizer_set_parameter() 400 int equalizer_set_device(effect_context_t *context, uint32_t device) in equalizer_set_device() 409 int equalizer_reset(effect_context_t *context) in equalizer_reset() 416 int equalizer_init(effect_context_t *context) in equalizer_init() 446 int equalizer_enable(effect_context_t *context) in equalizer_enable() 462 int equalizer_disable(effect_context_t *context) in equalizer_disable() 476 int equalizer_start(effect_context_t *context, output_context_t *output) in equalizer_start() 490 int equalizer_stop(effect_context_t *context, output_context_t *output __unused) in equalizer_stop()
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D | reverb.c | 296 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, in reverb_get_parameter() 435 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, in reverb_set_parameter() 507 int reverb_set_device(effect_context_t *context, uint32_t device) in reverb_set_device() 517 int reverb_reset(effect_context_t *context) in reverb_reset() 524 int reverb_init(effect_context_t *context) in reverb_init() 562 int reverb_enable(effect_context_t *context) in reverb_enable() 573 int reverb_disable(effect_context_t *context) in reverb_disable() 588 int reverb_start(effect_context_t *context, output_context_t *output) in reverb_start() 605 int reverb_stop(effect_context_t *context, output_context_t *output __unused) in reverb_stop()
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/hardware/qcom/audio/post_proc/ |
D | bundle.h | 35 typedef struct effect_context_s effect_context_t; typedef 55 int (*init)(effect_context_t *context); 56 int (*release)(effect_context_t *context); 57 int (*reset)(effect_context_t *context); 58 int (*enable)(effect_context_t *context); 59 int (*start)(effect_context_t *context, output_context_t *output); 60 int (*stop)(effect_context_t *context, output_context_t *output); 61 int (*disable)(effect_context_t *context); 62 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 63 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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D | virtualizer.h | 25 effect_context_t common; 36 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 39 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 42 int virtualizer_set_device(effect_context_t *context, uint32_t device); 44 int virtualizer_reset(effect_context_t *context); 46 int virtualizer_init(effect_context_t *context); 48 int virtualizer_enable(effect_context_t *context); 50 int virtualizer_disable(effect_context_t *context); 52 int virtualizer_start(effect_context_t *context, output_context_t *output); 54 int virtualizer_stop(effect_context_t *context, output_context_t *output);
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D | bass_boost.h | 25 effect_context_t common; 36 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 39 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 42 int bassboost_set_device(effect_context_t *context, uint32_t device); 44 int bassboost_reset(effect_context_t *context); 46 int bassboost_init(effect_context_t *context); 48 int bassboost_enable(effect_context_t *context); 50 int bassboost_disable(effect_context_t *context); 52 int bassboost_start(effect_context_t *context, output_context_t *output); 54 int bassboost_stop(effect_context_t *context, output_context_t *output);
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D | equalizer.h | 29 effect_context_t common; 40 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 43 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 46 int equalizer_set_device(effect_context_t *context, uint32_t device); 48 int equalizer_reset(effect_context_t *context); 50 int equalizer_init(effect_context_t *context); 52 int equalizer_enable(effect_context_t *context); 54 int equalizer_disable(effect_context_t *context); 56 int equalizer_start(effect_context_t *context, output_context_t *output); 58 int equalizer_stop(effect_context_t *context, output_context_t *output);
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D | reverb.h | 43 effect_context_t common; 63 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 66 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 69 int reverb_set_device(effect_context_t *context, uint32_t device); 71 int reverb_reset(effect_context_t *context); 73 int reverb_init(effect_context_t *context); 75 int reverb_enable(effect_context_t *context); 77 int reverb_disable(effect_context_t *context); 79 int reverb_start(effect_context_t *context, output_context_t *output); 81 int reverb_stop(effect_context_t *context, output_context_t *output);
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D | bundle.c | 89 bool effect_exists(effect_context_t *context) in effect_exists() 94 effect_context_t *fx_ctxt = node_to_item(node, in effect_exists() 95 effect_context_t, in effect_exists() 118 void add_effect_to_output(output_context_t * output, effect_context_t *context) in add_effect_to_output() 123 effect_context_t *fx_ctxt = node_to_item(fx_node, in add_effect_to_output() 124 effect_context_t, in add_effect_to_output() 136 effect_context_t *context) in remove_effect_from_output() 141 effect_context_t *fx_ctxt = node_to_item(fx_node, in remove_effect_from_output() 142 effect_context_t, in remove_effect_from_output() 164 effect_context_t *fx_ctxt = node_to_item(fx_node, in effects_enabled() [all …]
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D | virtualizer.c | 64 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_get_parameter() 117 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_set_parameter() 145 int virtualizer_set_device(effect_context_t *context, uint32_t device) in virtualizer_set_device() 182 int virtualizer_reset(effect_context_t *context) in virtualizer_reset() 189 int virtualizer_init(effect_context_t *context) in virtualizer_init() 219 int virtualizer_enable(effect_context_t *context) in virtualizer_enable() 237 int virtualizer_disable(effect_context_t *context) in virtualizer_disable() 252 int virtualizer_start(effect_context_t *context, output_context_t *output) in virtualizer_start() 266 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused) in virtualizer_stop()
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D | bass_boost.c | 64 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, in bassboost_get_parameter() 117 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, in bassboost_set_parameter() 145 int bassboost_set_device(effect_context_t *context, uint32_t device) in bassboost_set_device() 182 int bassboost_reset(effect_context_t *context) in bassboost_reset() 189 int bassboost_init(effect_context_t *context) in bassboost_init() 219 int bassboost_enable(effect_context_t *context) in bassboost_enable() 237 int bassboost_disable(effect_context_t *context) in bassboost_disable() 252 int bassboost_start(effect_context_t *context, output_context_t *output) in bassboost_start() 267 int bassboost_stop(effect_context_t *context, output_context_t *output __unused) in bassboost_stop()
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D | equalizer.c | 191 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, in equalizer_get_parameter() 344 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, in equalizer_set_parameter() 409 int equalizer_set_device(effect_context_t *context, uint32_t device) in equalizer_set_device() 418 int equalizer_reset(effect_context_t *context) in equalizer_reset() 425 int equalizer_init(effect_context_t *context) in equalizer_init() 455 int equalizer_enable(effect_context_t *context) in equalizer_enable() 471 int equalizer_disable(effect_context_t *context) in equalizer_disable() 485 int equalizer_start(effect_context_t *context, output_context_t *output) in equalizer_start() 499 int equalizer_stop(effect_context_t *context, output_context_t *output __unused) in equalizer_stop()
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D | reverb.c | 297 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, in reverb_get_parameter() 447 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, in reverb_set_parameter() 527 int reverb_set_device(effect_context_t *context, uint32_t device) in reverb_set_device() 537 int reverb_reset(effect_context_t *context) in reverb_reset() 544 int reverb_init(effect_context_t *context) in reverb_init() 581 int reverb_enable(effect_context_t *context) in reverb_enable() 592 int reverb_disable(effect_context_t *context) in reverb_disable() 607 int reverb_start(effect_context_t *context, output_context_t *output) in reverb_start() 624 int reverb_stop(effect_context_t *context, output_context_t *output __unused) in reverb_stop()
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/hardware/qcom/audio/msm8909/visualizer/ |
D | offload_visualizer.c | 39 typedef struct effect_context_s effect_context_t; typedef 46 int (*init)(effect_context_t *context); 47 int (*release)(effect_context_t *context); 48 int (*reset)(effect_context_t *context); 49 int (*enable)(effect_context_t *context); 50 int (*disable)(effect_context_t *context); 51 int (*start)(effect_context_t *context, output_context_t *output); 52 int (*stop)(effect_context_t *context, output_context_t *output); 53 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 54 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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/hardware/qcom/audio/visualizer/ |
D | offload_visualizer.c | 49 typedef struct effect_context_s effect_context_t; typedef 56 int (*init)(effect_context_t *context); 57 int (*release)(effect_context_t *context); 58 int (*reset)(effect_context_t *context); 59 int (*enable)(effect_context_t *context); 60 int (*disable)(effect_context_t *context); 61 int (*start)(effect_context_t *context, output_context_t *output); 62 int (*stop)(effect_context_t *context, output_context_t *output); 63 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 64 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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