Searched refs:steep (Results 1 – 4 of 4) sorted by relevance
63 int steep = abs(y1 - y0) > abs(x1 - x0); in vp8_blit_line() local67 if (steep) in vp8_blit_line()102 if (steep) in vp8_blit_line()
62 int steep = abs(y1 - y0) > abs(x1 - x0); in vp9_blit_line() local66 if (steep) { in vp9_blit_line()99 if (steep) { in vp9_blit_line()
75 int16_t steep = abs(y1 - y0) > abs(x1 - x0); in drawLine() local77 if (steep) { in drawLine()101 if (steep) { in drawLine()
264 int16_t steep = abs(y1 - y0) > abs(x1 - x0); in drawLine() local266 if (steep) { in drawLine()290 if (steep) { in drawLine()