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/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp918 uint32_t bitpos = find_bottom(mask); in build_and_immediate() local
919 int shift = rot + bitpos; in build_and_immediate()
920 uint32_t m = mask & (0xff << bitpos); in build_and_immediate()
922 m >>= bitpos; in build_and_immediate()