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Searched refs:format_idx (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp271 tmu.format_idx = 0; in decodeTMUNeeds()
276 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]); in decodeTMUNeeds()
277 tmu.format = c->formats[tmu.format_idx]; in decodeTMUNeeds()
287 if (tmu.format_idx == GGL_PIXEL_FORMAT_RGBA_5551) in decodeTMUNeeds()
293 if (tmu.format_idx) { in decodeTMUNeeds()
340 if (tmu.format_idx == 0) in init_textures()
392 cb_format_idx == tmu.format_idx && !tmu.linear && in init_textures()
413 if (tmu.format_idx == 0) in build_textures()
438 if (tmu.format_idx == 0) in build_textures()
660 if (tmu.format_idx == 0) in build_iterate_texture_coordinates()
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DGGLAssembler.h314 int format_idx; member
DGGLAssembler.cpp508 if ((tmu.format_idx) && in build_incoming_component()