Searched refs:procs (Results 1 – 6 of 6) sorted by relevance
/system/extras/procrank/ |
D | procrank.c | 180 struct proc_info **procs; in main() local 245 procs = calloc(num_procs, sizeof(struct proc_info*)); in main() 246 if (procs == NULL) { in main() 252 procs[i] = malloc(sizeof(struct proc_info)); in main() 253 if (procs[i] == NULL) { in main() 257 procs[i]->pid = pids[i]; in main() 258 pm_memusage_zero(&procs[i]->usage); in main() 259 pm_memusage_pswap_init_handle(&procs[i]->usage, p_swap); in main() 268 error = pm_process_usage_flags(proc, &procs[i]->usage, flags_mask, in main() 272 error = pm_process_workingset(proc, &procs[i]->usage, 0); in main() [all …]
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/system/core/libpixelflinger/ |
D | raster.cpp | 34 GGLContext& procs = *(GGLContext*)c; in ggl_init_raster() local 35 GGL_INIT_PROC(procs, copyPixels); in ggl_init_raster() 36 GGL_INIT_PROC(procs, rasterPos2x); in ggl_init_raster() 37 GGL_INIT_PROC(procs, rasterPos2i); in ggl_init_raster() 157 c->procs.activeTexture(c, tmu); in gglBitBlit() 158 c->procs.disable(c, GGL_W_LERP); in gglBitBlit() 171 c->procs.texGeni(c, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); in gglBitBlit() 172 c->procs.texGeni(c, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); in gglBitBlit() 177 c->procs.texCoord2i(c, s0, t0); in gglBitBlit() 178 c->procs.recti(c, x, y, x+w, y+h); in gglBitBlit() [all …]
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D | pixelflinger.cpp | 740 GGLContext& procs = *(GGLContext*)c; in ggl_init_procs() local 741 GGL_INIT_PROC(procs, scissor); in ggl_init_procs() 742 GGL_INIT_PROC(procs, activeTexture); in ggl_init_procs() 743 GGL_INIT_PROC(procs, bindTexture); in ggl_init_procs() 744 GGL_INIT_PROC(procs, bindTextureLod); in ggl_init_procs() 745 GGL_INIT_PROC(procs, colorBuffer); in ggl_init_procs() 746 GGL_INIT_PROC(procs, readBuffer); in ggl_init_procs() 747 GGL_INIT_PROC(procs, depthBuffer); in ggl_init_procs() 748 GGL_INIT_PROC(procs, enable); in ggl_init_procs() 749 GGL_INIT_PROC(procs, disable); in ggl_init_procs() [all …]
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D | clear.cpp | 37 GGLContext& procs = *(GGLContext*)c; in ggl_init_clear() local 38 GGL_INIT_PROC(procs, clear); in ggl_init_clear() 39 GGL_INIT_PROC(procs, clearColorx); in ggl_init_clear() 40 GGL_INIT_PROC(procs, clearDepthx); in ggl_init_clear() 41 GGL_INIT_PROC(procs, clearStencil); in ggl_init_clear()
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D | trap.cpp | 122 c->procs.pointx = pointx_validate; in ggl_state_changed() 123 c->procs.linex = linex_validate; in ggl_state_changed() 124 c->procs.recti = recti_validate; in ggl_state_changed() 125 c->procs.trianglex = trianglex_validate; in ggl_state_changed() 142 c->procs.pointx = aa_nice_pointx; in pointx_validate() 144 c->procs.pointx = aa_pointx; in pointx_validate() 147 c->procs.pointx = pointx; in pointx_validate() 149 c->procs.pointx(con, v, rad); in pointx_validate() 341 c->procs.linex = aa_linex; in linex_validate() 343 c->procs.linex = linex; in linex_validate() [all …]
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 529 GGLContext procs;
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