Searched refs:ys (Results 1 – 2 of 2) sorted by relevance
/system/core/libpixelflinger/ |
D | raster.cpp | 29 static void ggl_copyPixels(void* con, GGLint xs, GGLint ys, 53 void ggl_copyPixels(void* con, GGLint xs, GGLint ys, in ggl_copyPixels() argument 64 if (uint32_t(ys) > cb->height) in ggl_copyPixels() 68 if (uint32_t(ys + height) > cb->height) in ggl_copyPixels() 85 ys += offset; in ggl_copyPixels() 99 if (xs==xd && ys==yd) { in ggl_copyPixels() 107 + (xs + (cb->stride * ys)) * fp->size; in ggl_copyPixels() 114 if (ys < yd) { in ggl_copyPixels() 124 if (ys == yd) { in ggl_copyPixels()
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D | scanline.cpp | 1642 void init_y(context_t* c, int32_t ys) in init_y() argument 1650 ci.y = ys; in init_y() 1653 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); in init_y() 1654 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy); in init_y() 1655 ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy); in init_y() 1659 ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy); in init_y() 1660 ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy); in init_y() 1661 ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy); in init_y() 1662 ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady); in init_y() 1712 const int32_t sy = interpolate(ys, in init_y() [all …]
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