Searched refs:ComputeMagicNumber (Results 1 – 2 of 2) sorted by relevance
314 static uint32_t ComputeMagicNumber(ExternalReferenceTable* table) { in ComputeMagicNumber() function333 static uint32_t ComputeMagicNumber(Isolate* isolate) { in ComputeMagicNumber() function334 return ComputeMagicNumber(ExternalReferenceTable::instance(isolate)); in ComputeMagicNumber()338 SetHeaderValue(kMagicNumberOffset, ComputeMagicNumber(isolate)); in SetMagicNumber()
517 SerializedData::ComputeMagicNumber(external_reference_table_)); in Initialize()2724 if (magic_number != ComputeMagicNumber(isolate)) return MAGIC_NUMBER_MISMATCH; in SanityCheck()