Searched refs:FROZEN (Results 1 – 10 of 10) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | GenericAnimationComponent.java | 60 case FROZEN: in update() 61 mSprite.playAnimation(Animation.FROZEN); in update() 83 public static final int FROZEN = 6; field in GenericAnimationComponent.Animation
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D | PlayerComponent.java | 60 FROZEN, enumConstant 308 case FROZEN: in update() 427 if (mState != State.FROZEN) { in gotoHitReact() 504 mState = State.FROZEN; in gotoFrozen() 505 parentObject.setCurrentAction(ActionType.FROZEN); in gotoFrozen()
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D | AnimationComponent.java | 40 FROZEN enumConstant 322 } else if (currentAction == ActionType.FROZEN) { in update() 323 mSprite.playAnimation(PlayerAnimations.FROZEN.ordinal()); in update()
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D | GameObject.java | 66 FROZEN enumConstant
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D | GameObjectFactory.java | 843 SpriteAnimation frozenAnim = new SpriteAnimation(PlayerAnimations.FROZEN.ordinal(), 1);
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/external/v8/src/runtime/ |
D | runtime-classes.cc | 237 MAYBE_RETURN(JSReceiver::SetIntegrityLevel(prototype, FROZEN, in RUNTIME_FUNCTION() 240 MAYBE_RETURN(JSReceiver::SetIntegrityLevel(constructor, FROZEN, in RUNTIME_FUNCTION()
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D | runtime-scopes.cc | 930 IsImmutableVariableMode(mode) ? FROZEN : SEALED; in RUNTIME_FUNCTION()
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/external/v8/src/ |
D | property-details.h | 25 FROZEN = SEALED | READ_ONLY, enumerator
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D | builtins.cc | 1559 FROZEN, Object::THROW_ON_ERROR), in BUILTIN() 1585 Handle<JSReceiver>::cast(object), FROZEN) in BUILTIN()
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D | objects.cc | 7550 DCHECK(level == SEALED || level == FROZEN); in SetIntegrityLevel() 7561 return JSObject::PreventExtensionsWithTransition<FROZEN>(object, in SetIntegrityLevel() 7615 DCHECK(level == SEALED || level == FROZEN); in TestIntegrityLevel() 7634 if (level == FROZEN && in TestIntegrityLevel() 7851 STATIC_ASSERT(attrs == NONE || attrs == SEALED || attrs == FROZEN); in PreventExtensionsWithTransition() 7895 DCHECK(attrs == FROZEN); in PreventExtensionsWithTransition() 7941 if (attrs == FROZEN && in PreventExtensionsWithTransition()
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