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Searched refs:GetShaderSource (Results 1 – 3 of 3) sorted by relevance

/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp603 PFNGETSHADERSOURCEPROC GetShaderSource; variable
1551 GetShaderSource = (PFNGETSHADERSOURCEPROC)IntGetProcAddress("glGetShaderSource"); in Switch_GetShaderSource()
1552 GetShaderSource(shader, bufSize, length, source); in Switch_GetShaderSource()
2591 GetShaderSource = Switch_GetShaderSource; in InitializeVariables()
Dgl_core_3_1.hpp1206 …extern void (CODEGEN_FUNCPTR *GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GL…
/external/mesa3d/include/GL/
Dgl_mangle.h821 #define glGetShaderSource MANGLE(GetShaderSource)