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Searched refs:StencilFunc (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp199 GET_PROC(StencilFunc); in GrGLAssembleGLInterface()
632 GET_PROC(StencilFunc); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp2792 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask)); in set_gl_stencil()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h539 state.stencil[0].func = depth_stencil_state_desc->FrontFace.StencilFunc - 1; in CreateDepthStencilState()
546 state.stencil[1].func = depth_stencil_state_desc->BackFace.StencilFunc - 1; in CreateDepthStencilState()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp493 PFNSTENCILFUNCPROC StencilFunc; variable
941 StencilFunc = (PFNSTENCILFUNCPROC)IntGetProcAddress("glStencilFunc"); in Switch_StencilFunc()
942 StencilFunc(func, ref, mask); in Switch_StencilFunc()
2481 StencilFunc = Switch_StencilFunc; in InitializeVariables()
Dgl_core_3_1.hpp1096 extern void (CODEGEN_FUNCPTR *StencilFunc)(GLenum func, GLint ref, GLuint mask);
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h293 void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp809 { "glStencilFunc", _O(StencilFunc) },
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10.idl360 D3D10_COMPARISON_FUNC StencilFunc;
Dd3d11.idl616 D3D11_COMPARISON_FUNC StencilFunc;
/external/mesa3d/include/GL/
Dgl_mangle.h1640 #define glStencilFunc MANGLE(StencilFunc)