/external/autotest/client/site_tests/graphics_dEQP/expectations/baytrail/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/haswell/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 |
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D | dEQP-GLES2.functional.Fail.bz2 |
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/external/autotest/client/site_tests/graphics_dEQP/expectations/sandybridge/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/ivybridge/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/braswell/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/ |
D | dEQP-GLES3.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
2dEQP-GLES3.functional.fbo ... |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
D | dEQP-GLES2.functional.Fail.bz2 | ... functional.fbo.completeness.renderable.renderbuffer.color0.r11f_g11f_b10f
25dEQP-GLES2.functional.fbo ... |
/external/skia/src/core/ |
D | SkBitmapProcState_filter.h | 84 SkPMColor color0, in Filter_32_opaque() argument 92 uint32_t lo = (color0 & mask) * scale; in Filter_32_opaque() 93 uint32_t hi = ((color0 >> 8) & mask) * scale; in Filter_32_opaque() 104 SkPMColor color0, in Filter_32_alpha() argument 114 uint32_t lo = (color0 & mask) * scale; in Filter_32_alpha() 115 uint32_t hi = ((color0 >> 8) & mask) * scale; in Filter_32_alpha()
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/external/skia/tests/ |
D | RectangleTextureTest.cpp | 99 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local 100 dc->clear(nullptr, color0, false); in test_clear() 110 expectedBytes0[0] = GrColorUnpackR(color0); in test_clear() 111 expectedBytes0[1] = GrColorUnpackG(color0); in test_clear() 112 expectedBytes0[2] = GrColorUnpackB(color0); in test_clear() 113 expectedBytes0[3] = GrColorUnpackA(color0); in test_clear()
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/external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/ |
D | dEQP-GLES2.functional.Fail.bz2 | ... functional.fbo.completeness.renderable.renderbuffer.color0.r11f_g11f_b10f
20dEQP-GLES2.functional.fbo ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/skylake/ |
D | dEQP-GLES2.functional.QualityWarning.bz2 | ... functional.fbo.completeness.renderable.texture.color0.red_float
38dEQP-GLES2.functional.fbo ... |
/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local 238 …utput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0… in shadeFragments() 278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local 283 …utput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0… in shadeFragments()
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/external/dng_sdk/source/ |
D | dng_negative.cpp | 2562 void dng_negative::SetColorKeys (ColorKeyCode color0, in SetColorKeys() argument 2572 info.fCFAPlaneColor [0] = color0; in SetColorKeys() 2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetBayerMosaic() local 2600 info.fCFAPattern [0] [1] = color0; in SetBayerMosaic() 2608 info.fCFAPattern [0] [0] = color0; in SetBayerMosaic() 2620 info.fCFAPattern [1] [1] = color0; in SetBayerMosaic() 2628 info.fCFAPattern [1] [0] = color0; in SetBayerMosaic() 2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic() local 2661 info.fCFAPattern [0] [0] = color0; in SetFujiMosaic() 2667 info.fCFAPattern [1] [2] = color0; in SetFujiMosaic() [all …]
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D | dng_mosaic_info.cpp | 1440 uint8 color0 = fCFAPlaneColor [0]; in SetFourColorBayer() local 1456 while (color3 == color0 || in SetFourColorBayer() 1471 if (fCFAPattern [0] [0] == color0) in SetFourColorBayer() 1476 else if (fCFAPattern [0] [1] == color0) in SetFourColorBayer() 1481 else if (fCFAPattern [1] [0] == color0) in SetFourColorBayer()
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 31 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local 34 bm.eraseColor(color0); in make_shader0() 37 pixels[0] = pixels[2] = color0; in make_shader0()
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/external/skia/gm/ |
D | gradients.cpp | 703 const SkColor color0 = 0xFF000000; variable 708 { { color0, color1, badColor, badColor }, 712 { { preColor, color0, color1, badColor }, 716 { { color0, color1, postColor, badColor }, 720 { { preColor, color0, color1, postColor }, 724 { { color0, color0, color1, color1 },
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/external/deqp/android/cts/master/src/ |
D | gles2-test-issues.txt | 6 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f 7 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 348 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs() local 352 if (color0 != -1 && outputs[color0][3]) { in generate_fs() 354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); in generate_fs() 587 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local 591 if (color0 != -1 && outputs[color0][3]) { in generate_fs_loop() 593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); in generate_fs_loop()
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