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/external/deqp/data/gles31/shaders/
Darrays_of_arrays.test17 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
30 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y),
31 float[3] (in0.z, in0.x, in0.y),
32 float[3] (in0.z, in0.x, in0.y) );
44 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
57 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y),
58 float[4] (in0.z, in0.x, in0.w, in0.y),
59 float[4] (in0.z, in0.x, in0.w, in0.y) );
71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
85 x = int[3][1] ( int[1] (in0.z),
[all …]
Dimplicit_conversions.test15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
27 out0 = in0 + 2.0;
37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
49 out0 = in0 + 2;
59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
71 out0 = in0 + vec2(1.0, 2.0);
81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
[all …]
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Darrays.test24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
37 x = float[3] (in0.z, in0.x, in0.y);
48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
61 x = float[4] (in0.z, in0.x, in0.w, in0.y);
72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
86 x = int[3] (in0.z, in0.x, in0.y);
97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ];
111 x = int[4] (in0.z, in0.x, in0.w, in0.y);
122 input bvec3 in0 = [ bvec3(true, true, false) ];
135 x = bool[3] (in0.z, in0.x, in0.y);
[all …]
Dscoping.test7 input int in0 = [ 1 | 2 | 3 ];
21 int a = in0;
33 input int in0 = [ 1 | 2 | 3 ];
44 int a = in0;
58 input int in0 = [ 1 | 2 | 3 ];
73 int a = in0;
86 input int in0 = [ 1 | 2 | 3 ];
97 int a = in0;
111 input int in0 = [ 1 | 2 | 3 ];
122 int a = in0;
[all …]
Dconditionals.test7 input float in0 = [ 0.0 | 1.0 | 2.0 ];
18 if (in0 >= 1.0)
29 input float in0 = [ 0.0 | 1.0 | 2.0 ];
42 if (in0 >= 1.0)
56 input float in0 = [ 0.0 | 1.0 | 2.0 ];
69 if (in0 >= 1.0)
80 input float in0 = [ 0.0 | 1.0 | 2.0 ];
93 if (false, in0 >= 1.0)
104 input float in0 = [ 0.0 | 1.0 | 2.0 ];
117 if (false || (in0 >= 1.0) && (in0 - 2.0*in0 < 0.0))
[all …]
Dfunctions.test16 input float in0 = [ 0.0 | 1.0 | -2.0 | 2.5 ];
32 out0 = func(in0);
42 input vec2 in0 = [ vec2(0.0, 1.0) | vec2(2.0, 2.5) ];
58 out0 = func(in0);
68 input vec3 in0 = [ vec3(0.0, 1.0, -2.0) | vec3(2.0, 2.5, -4.0) ];
84 out0 = func(in0);
94 input vec4 in0 = [ vec4(0.0, 1.0, -2.0, 0.5) | vec4(2.0, 2.5, 4.0, -7.0) ];
110 out0 = func(in0);
120 input mat2 in0 = [ mat2(0.0, 1.0, -2.0, 0.5) | mat2(2.0, 2.5, 4.0, -7.0) ];
136 out0 = func(in0);
[all …]
Dswizzles.test10 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
23 out0 = in0.x;
33 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
46 out0 = in0.xx;
56 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
69 out0 = in0.xy;
79 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
92 out0 = in0.yx;
102 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
115 out0 = in0.yxy;
[all …]
Dconversions.test10 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
24 out0 = float(in0);
34 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
48 out0 = int(in0);
58 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
72 out0 = bool(in0);
82 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
96 out0 = float(in0);
106 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
120 out0 = int(in0);
[all …]
/external/deqp/data/gles3/shaders/
Darrays.test24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
37 x = float[3] (in0.z, in0.x, in0.y);
48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
61 x = float[4] (in0.z, in0.x, in0.w, in0.y);
72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
86 x = int[3] (in0.z, in0.x, in0.y);
97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ];
111 x = int[4] (in0.z, in0.x, in0.w, in0.y);
122 input bvec3 in0 = [ bvec3(true, true, false) ];
135 x = bool[3] (in0.z, in0.x, in0.y);
[all …]
Dswizzles.test10 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
23 out0 = in0.x;
33 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
46 out0 = in0.xx;
56 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
69 out0 = in0.xy;
79 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
92 out0 = in0.yx;
102 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
115 out0 = in0.yxy;
[all …]
Dconversions.test10 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
24 out0 = float(in0);
34 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
48 out0 = int(in0);
58 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
72 out0 = bool(in0);
82 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
96 out0 = float(in0);
106 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
120 out0 = int(in0);
[all …]
/external/libvpx/libvpx/vp9/encoder/mips/msa/
Dvp9_fdct4x4_msa.c18 v8i16 in0, in1, in2, in3, in4; in vp9_fwht4x4_msa() local
20 LD_SH4(input, src_stride, in0, in1, in2, in3); in vp9_fwht4x4_msa()
22 in0 += in1; in vp9_fwht4x4_msa()
24 in4 = (in0 - in3) >> 1; in vp9_fwht4x4_msa()
26 in0 -= in2; in vp9_fwht4x4_msa()
29 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vp9_fwht4x4_msa()
31 in0 += in2; in vp9_fwht4x4_msa()
33 in4 = (in0 - in1) >> 1; in vp9_fwht4x4_msa()
35 in0 -= in3; in vp9_fwht4x4_msa()
38 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fwht4x4_msa()
[all …]
Dvp9_fdct8x8_msa.c18 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_fht8x8_msa() local
20 LD_SH8(input, stride, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa()
21 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fht8x8_msa()
26 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_fht8x8_msa()
27 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa()
28 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_fht8x8_msa()
29 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa()
30 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_fht8x8_msa()
31 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa()
34 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_fht8x8_msa()
[all …]
/external/libvpx/libvpx/vp9/common/mips/msa/
Dvp9_idct4x4_msa.c18 v8i16 in0, in1, in2, in3; in vp9_iht4x4_16_add_msa() local
21 LD4x4_SH(input, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
22 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
27 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
29 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
30 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
34 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
36 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
37 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
41 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
[all …]
Dvp9_idct8x8_msa.c18 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_iht8x8_64_add_msa() local
21 LD_SH8(input, 8, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
23 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_iht8x8_64_add_msa()
24 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
29 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_iht8x8_64_add_msa()
30 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
32 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_iht8x8_64_add_msa()
33 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
34 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in vp9_iht8x8_64_add_msa()
35 in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
[all …]
/external/skia/src/gpu/glsl/
DGrGLSL_impl.h25 inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) { in Mul() argument
26 if (in0.isZeros() || in1.isZeros()) { in Mul()
29 if (in0.isOnes()) { in Mul()
33 return Self::VectorCast(in0); in Mul()
35 return Self("(%s * %s)", in0.c_str(), in1.c_str()); in Mul()
40 inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) { in Add() argument
42 return Self::VectorCast(in0); in Add()
44 if (in0.isZeros()) { in Add()
47 if (in0.isOnes() && in1.isOnes()) { in Add()
50 return Self("(%s + %s)", in0.c_str(), in1.c_str()); in Add()
[all …]
DGrGLSL.h199 GrGLSLExpr(const char format[], const char in0[]) in GrGLSLExpr() argument
201 fExpr.appendf(format, in0); in GrGLSLExpr()
205 GrGLSLExpr(const char format[], const char in0[], const char in1[]) in GrGLSLExpr() argument
207 fExpr.appendf(format, in0, in1); in GrGLSLExpr()
224 static Self Mul(T0 in0, T1 in1);
231 static Self Add(T0 in0, T1 in1);
238 static Self Sub(T0 in0, T1 in1);
280 GrGLSLExpr1(const char format[], const char in0[]) in GrGLSLExpr1() argument
281 : INHERITED(format, in0) { in GrGLSLExpr1()
283 GrGLSLExpr1(const char format[], const char in0[], const char in1[]) in GrGLSLExpr1() argument
[all …]
/external/libvpx/libvpx/vpx_dsp/x86/
Dfwd_txfm_sse2.c18 __m128i in0, in1; in vpx_fdct4x4_1_sse2() local
21 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride)); in vpx_fdct4x4_1_sse2()
25 in0 = _mm_unpacklo_epi64(in0, _mm_loadl_epi64((const __m128i *) in vpx_fdct4x4_1_sse2()
28 tmp = _mm_add_epi16(in0, in1); in vpx_fdct4x4_1_sse2()
29 in0 = _mm_unpacklo_epi16(zero, tmp); in vpx_fdct4x4_1_sse2()
31 in0 = _mm_srai_epi32(in0, 16); in vpx_fdct4x4_1_sse2()
34 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2()
35 in0 = _mm_unpacklo_epi32(tmp, zero); in vpx_fdct4x4_1_sse2()
38 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2()
39 in0 = _mm_srli_si128(tmp, 8); in vpx_fdct4x4_1_sse2()
[all …]
/external/libvpx/libvpx/vpx_dsp/mips/
Didct4x4_msa.c15 v8i16 in0, in1, in2, in3; in vpx_iwht4x4_16_add_msa() local
19 LD4x4_SH(input, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa()
20 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa()
21 UNPCK_R_SH_SW(in0, in0_r); in vpx_iwht4x4_16_add_msa()
46 in0, in1, in2, in3); in vpx_iwht4x4_16_add_msa()
47 ADDBLK_ST4x4_UB(in0, in3, in1, in2, dst, dst_stride); in vpx_iwht4x4_16_add_msa()
53 v8i16 in1, in0 = { 0 }; in vpx_iwht4x4_1_add_msa() local
59 in0 = __msa_insert_h(in0, 0, a1); in vpx_iwht4x4_1_add_msa()
60 in0 = __msa_insert_h(in0, 1, e1); in vpx_iwht4x4_1_add_msa()
61 in0 = __msa_insert_h(in0, 2, e1); in vpx_iwht4x4_1_add_msa()
[all …]
Dmacros_msa.h268 #define SW4(in0, in1, in2, in3, pdst, stride) { \ argument
269 SW(in0, (pdst)) \
282 #define SD4(in0, in1, in2, in3, pdst, stride) { \ argument
283 SD(in0, (pdst)) \
400 #define ST_B2(RTYPE, in0, in1, pdst, stride) { \ argument
401 ST_B(RTYPE, in0, (pdst)); \
406 #define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) { \ argument
407 ST_B2(RTYPE, in0, in1, (pdst), stride); \
412 #define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ argument
414 ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \
[all …]
/external/boringssl/src/crypto/aes/asm/
Daesv8-armx.pl69 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)=
108 vld1.8 {$in0},[$inp],#16
118 vtbl.8 $key,{$in0},$mask
119 vext.8 $tmp,$zero,$in0,#12
120 vst1.32 {$in0},[$out],#16
124 veor $in0,$in0,$tmp
126 veor $in0,$in0,$tmp
129 veor $in0,$in0,$tmp
131 veor $in0,$in0,$key
136 vtbl.8 $key,{$in0},$mask
[all …]
/external/deqp/data/gles2/shaders/
Dswizzles.test9 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
21 out0 = in0.x;
30 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
42 out0 = in0.xx;
51 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
63 out0 = in0.xy;
72 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
84 out0 = in0.yx;
93 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
105 out0 = in0.yxy;
[all …]
Dconversions.test9 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
22 out0 = float(in0);
31 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
44 out0 = int(in0);
53 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
66 out0 = bool(in0);
75 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
88 out0 = float(in0);
97 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
110 out0 = int(in0);
[all …]
/external/libvpx/libvpx/vp8/common/mips/msa/
Dvp8_macros_msa.h256 #define SW4(in0, in1, in2, in3, pdst, stride) \ argument
258 SW(in0, (pdst)); \
271 #define SD4(in0, in1, in2, in3, pdst, stride) \ argument
273 SD(in0, (pdst)); \
363 #define ST_B2(RTYPE, in0, in1, pdst, stride) \ argument
365 ST_B(RTYPE, in0, (pdst)); \
370 #define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) \ argument
372 ST_B2(RTYPE, in0, in1, (pdst), stride); \
378 #define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ argument
381 ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \
[all …]
/external/libvpx/libvpx/vp8/encoder/mips/msa/
Ddct_msa.c14 #define TRANSPOSE4x4_H(in0, in1, in2, in3, out0, out1, out2, out3) \ argument
18 ILVR_H2_SH(in2, in0, in3, in1, s0_m, s1_m); \
20 ILVL_H2_SH(in2, in0, in3, in1, s0_m, s1_m); \
34 #define RET_1_IF_NZERO_H(in0) \ argument
39 tmp0_m = __msa_ceqi_h(in0, 0); \
46 #define RET_1_IF_NZERO_W(in0) \ argument
51 tmp0_m = __msa_ceqi_w(in0, 0); \
58 #define RET_1_IF_NEG_W(in0) \ argument
63 tmp0_m = __msa_clti_s_w(in0, 0); \
71 v8i16 in0, in1, in2, in3; in vp8_short_fdct4x4_msa() local
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