Searched refs:rect_f (Results 1 – 3 of 3) sorted by relevance
156 CFX_FloatRect rect_f; in DrawPath() local158 pPathData->IsRect(pObject2Device, &rect_f)) { in DrawPath()159 FX_RECT rect_i = rect_f.GetOutterRect(); in DrawPath()160 int width = (int)FXSYS_ceil(rect_f.right - rect_f.left); in DrawPath()167 int height = (int)FXSYS_ceil(rect_f.top - rect_f.bottom); in DrawPath()175 if (rect_f.left - (FX_FLOAT)(rect_i.left) > in DrawPath()176 (FX_FLOAT)(rect_i.right) - rect_f.right) { in DrawPath()183 if (rect_f.top - (FX_FLOAT)(rect_i.top) > in DrawPath()184 (FX_FLOAT)(rect_i.bottom) - rect_f.bottom) { in DrawPath()
428 CFX_FloatRect rect_f = pType3Char->m_pForm->CalcBoundingBox(); in ProcessType3Text() local429 rect_f.Transform(&matrix); in ProcessType3Text()430 FX_RECT rect = rect_f.GetOutterRect(); in ProcessType3Text()
1346 CFX_FloatRect rect_f(rect); in GetCharBBox() local1347 rect_f.Transform(&matrix); in GetCharBBox()1348 rect = rect_f.GetOutterRect(); in GetCharBBox()