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Searched refs:skip_stack (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
Dglcpp-parse.y248 if (parser->skip_stack == NULL ||
249 parser->skip_stack->type == SKIP_NO_SKIP)
263 if (parser->skip_stack == NULL ||
264 parser->skip_stack->type == SKIP_NO_SKIP)
272 parser->skip_stack->type = SKIP_TO_ENDIF;
278 if (parser->skip_stack == NULL ||
279 parser->skip_stack->type == SKIP_NO_SKIP)
303 if (parser->skip_stack &&
304 parser->skip_stack->type == SKIP_TO_ELSE)
318 if (parser->skip_stack &&
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Dpp.c164 if (parser->skip_stack) in glcpp_preprocess()
165 glcpp_error (&parser->skip_stack->loc, parser, "Unterminated #if\n"); in glcpp_preprocess()
Dglcpp-lex.l100 if (parser->lexing_if || parser->skip_stack == NULL || parser->skip_stack->type == SKIP_NO_SKIP) {
Dglcpp.h173 skip_node_t *skip_stack; member