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Searched refs:sphere (Results 1 – 15 of 15) sorted by relevance

/external/opencv3/3rdparty/openexr/Imath/
DImathFrustumTest.h150 bool isVisible(const Sphere3<T> &sphere) const;
157 bool completelyContains(const Sphere3<T> &sphere) const;
239 bool FrustumTest<T>::isVisible(const Sphere3<T> &sphere) const in isVisible() argument
241 Vec3<T> center = sphere.center; in isVisible()
242 Vec3<T> radiusVec = Vec3<T>(sphere.radius, sphere.radius, sphere.radius); in isVisible()
273 bool FrustumTest<T>::completelyContains(const Sphere3<T> &sphere) const in completelyContains() argument
275 Vec3<T> center = sphere.center; in completelyContains()
276 Vec3<T> radiusVec = Vec3<T>(sphere.radius, sphere.radius, sphere.radius); in completelyContains()
/external/llvm/test/Transforms/Inline/
Dinline-byval-bonus.ll11 %struct.sphere = type { %struct.vec3, double, %struct.material, %struct.sphere* }
17 define i32 @caller(%struct.sphere* %i) {
21 …%call = call i32 @ray_sphere(%struct.sphere* %i, %struct.ray* byval align 8 %shadow_ray, %struct.s…
31 define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture byval align 8 %ray, %…
46 %15 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 0
53 %22 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 1
61 %30 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 2
85 %54 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 1
/external/eigen/demos/opengl/
Dgpuhelper.cpp122 static IcoSphere sphere; in drawUnitSphere() local
123 sphere.draw(level); in drawUnitSphere()
/external/replicaisland/src/com/replica/replicaisland/
DAnimationPlayerActivity.java127 View sphere = findViewById(R.id.animation_sphere); in onCreate() local
140 sphere.startAnimation(sphereAnim); in onCreate()
/external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/datapipeline/
Dlayer1.py397 def query_objects(self, pipeline_id, sphere, marker=None, query=None, argument
438 params = {'pipelineId': pipeline_id, 'sphere': sphere, }
/external/opencv3/modules/viz/src/
Dshapes.cpp80 vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New(); in WSphere() local
81 sphere->SetRadius(radius); in WSphere()
82 sphere->SetCenter(center.x, center.y, center.z); in WSphere()
83 sphere->SetPhiResolution(sphere_resolution); in WSphere()
84 sphere->SetThetaResolution(sphere_resolution); in WSphere()
85 sphere->LatLongTessellationOff(); in WSphere()
86 sphere->Update(); in WSphere()
88 vtkSmartPointer<vtkPolyData> polydata = sphere->GetOutput(); in WSphere()
/external/v8/benchmarks/
Draytrace.js825 var sphere = new Flog.RayTracer.Shape.Sphere(
863 scene.shapes.push(sphere);
/external/eigen/unsupported/Eigen/
DBVH40 * - Given a set of points, determine which are contained in a query sphere
/external/ceres-solver/docs/source/
Dmodeling.rst1065 For example, a sphere in three dimensions is a two dimensional
1067 the sphere, the plane tangent to it defines a two dimensional
1068 tangent space. For a cost function defined on this sphere, given a
1069 point :math:`x`, moving in the direction normal to the sphere at
1071 on a sphere is to optimize over two dimensional vector
1072 :math:`\Delta x` in the tangent space at the point on the sphere
1074 move operation involves projecting back onto the sphere. Doing so
/external/mesa3d/docs/
DRELNOTES-3.3126 6-face cube mapping, nicer than sphere mapping
/external/vulkan-validation-layers/libs/glm/gtx/
Dsimd_quat.inl468 // If cosTheta < 0, the interpolation will take the long way around the sphere.
/external/chromium-trace/catapult/tracing/third_party/d3/
Dd3.min.js3sphere()},Point:function(n,t){n=n.coordinates,t.point(n[0],n[1],n[2])},MultiPoint:function(n,t){fo… method
4sphere:g,point:me,lineStart:xe,lineEnd:Me,polygonStart:function(){kc.lineStart=_e},polygonEnd:func… property
/external/vulkan-validation-layers/libs/glm/gtc/
Dquaternion.inl577 // If cosTheta < 0, the interpolation will take the long way around the sphere.
/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/resources/
DTransliterator_Kanji_English.txt835 団>'[sphere]';
855 團>'[sphere]';
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt17428 团 < sphere;
33657 球狀 > sphere;
49085 团 > sphere;
49165 團 > sphere;
49174 団 > sphere;