Searched refs:zOffset (Results 1 – 2 of 2) sorted by relevance
68 GLuint zOffset; in update_wrapper() local78 zOffset = 0; in update_wrapper()81 zOffset = att->Zoffset; in update_wrapper()98 swImage->ImageOffsets[zOffset] * _mesa_get_format_bytes(format); in update_wrapper()
3499 float zOffset; member3608 m_layers[layerNdx].zOffset = ((float)layerNdx / (float)m_numLayers) * 2.0f - 1.0f; in init()3665 gl.uniform1f(depthBiasLocation, m_layers[layerNdx].zOffset); in iterate()3675 gl.primitiveBoundingBox(-1.0f, -1.0f, m_layers[layerNdx].zOffset - negPadding, 1.0f, in iterate()3676 1.0f, 1.0f, (m_layers[layerNdx].zOffset + m_layers[layerNdx].zScale + posPadding), 1.0f); in iterate()