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1// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// Flags: --expose-debug-as debug
29// Get the Debug object exposed from the debug context global object.
30Debug = debug.Debug
31Debug.setListener(function(){});
32
33var script_id;
34var script_name;
35
36// Get current script id and name.
37var scripts = Debug.scripts();
38for (var i = 0; i < scripts.length; i++) {
39  var name = scripts[i].name;
40  var id = scripts[i].id;
41  if (name !== undefined && name.includes("debug-script-breakpoints.js")) {
42    script_id = id;
43    script_name = name;
44    break;
45  }
46}
47assertTrue(script_id !== undefined);
48assertTrue(script_name !== undefined);
49print("#" + script_id + ": " + script_name);
50
51
52// Checks script name, line and column.
53var checkBreakPoint = function(id, line, column) {
54  var breakpoint = Debug.scriptBreakPoints()[id];
55  assertEquals(script_name, breakpoint.script_name());
56  assertEquals(line, breakpoint.line());
57  assertEquals(column, breakpoint.column());
58}
59
60
61// Set and remove a script break point for a named script.
62var sbp = Debug.setScriptBreakPointByName(script_name, 35, 5);
63assertEquals(1, Debug.scriptBreakPoints().length);
64checkBreakPoint(0, 35, 5);
65Debug.clearBreakPoint(sbp);
66assertEquals(0, Debug.scriptBreakPoints().length);
67
68// Set three script break points for named scripts.
69var sbp1 = Debug.setScriptBreakPointByName(script_name, 36, 3);
70var sbp2 = Debug.setScriptBreakPointByName(script_name, 37, 4);
71var sbp3 = Debug.setScriptBreakPointByName(script_name, 38, 5);
72
73// Check the content of the script break points.
74assertEquals(3, Debug.scriptBreakPoints().length);
75checkBreakPoint(0, 36, 3);
76checkBreakPoint(1, 37, 4);
77checkBreakPoint(2, 38, 5);
78
79// Remove script break points (in another order than they where added).
80assertEquals(3, Debug.scriptBreakPoints().length);
81Debug.clearBreakPoint(sbp1);
82assertEquals(2, Debug.scriptBreakPoints().length);
83Debug.clearBreakPoint(sbp3);
84assertEquals(1, Debug.scriptBreakPoints().length);
85Debug.clearBreakPoint(sbp2);
86assertEquals(0, Debug.scriptBreakPoints().length);
87
88
89// Checks script id, line and column.
90var checkBreakPoint = function(id, line, column) {
91  var breakpoint = Debug.scriptBreakPoints()[id];
92  assertEquals(script_id, breakpoint.script_id());
93  assertEquals(line, breakpoint.line());
94  assertEquals(column, breakpoint.column());
95}
96
97
98// Set and remove a script break point for a script id.
99var sbp = Debug.setScriptBreakPointById(script_id, 40, 6);
100assertEquals(1, Debug.scriptBreakPoints().length);
101checkBreakPoint(0, 40, 6);
102Debug.clearBreakPoint(sbp);
103assertEquals(0, Debug.scriptBreakPoints().length);
104
105// Set three script break points for script ids.
106var sbp1 = Debug.setScriptBreakPointById(script_id, 42, 3);
107var sbp2 = Debug.setScriptBreakPointById(script_id, 43, 4);
108var sbp3 = Debug.setScriptBreakPointById(script_id, 44, 5);
109
110// Check the content of the script break points.
111assertEquals(3, Debug.scriptBreakPoints().length);
112checkBreakPoint(0, 42, 3);
113checkBreakPoint(1, 43, 4);
114checkBreakPoint(2, 44, 5);
115
116// Remove script break points (in another order than they where added).
117assertEquals(3, Debug.scriptBreakPoints().length);
118Debug.clearBreakPoint(sbp1);
119assertEquals(2, Debug.scriptBreakPoints().length);
120Debug.clearBreakPoint(sbp3);
121assertEquals(1, Debug.scriptBreakPoints().length);
122Debug.clearBreakPoint(sbp2);
123assertEquals(0, Debug.scriptBreakPoints().length);
124
125Debug.setListener(null);
126