/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime.Debug { public class DebugTokenStream : ITokenStream { protected IDebugEventListener dbg; public ITokenStream input; protected bool initialStreamState = true; /** Track the last mark() call result value for use in rewind(). */ protected int lastMarker; public DebugTokenStream( ITokenStream input, IDebugEventListener dbg ) { this.input = input; DebugListener = dbg; // force TokenStream to get at least first valid token // so we know if there are any hidden tokens first in the stream input.LT( 1 ); } #region Properties public virtual int Index { get { return input.Index; } } public virtual int Range { get { return input.Range; } } public virtual IDebugEventListener DebugListener { get { return dbg; } set { dbg = value; } } #endregion public virtual void Consume() { if ( initialStreamState ) { ConsumeInitialHiddenTokens(); } int a = input.Index; IToken t = input.LT( 1 ); input.Consume(); int b = input.Index; dbg.ConsumeToken( t ); if ( b > a + 1 ) { // then we consumed more than one token; must be off channel tokens for ( int i = a + 1; i < b; i++ ) { dbg.ConsumeHiddenToken( input.Get( i ) ); } } } /** Consume all initial off-channel tokens */ protected virtual void ConsumeInitialHiddenTokens() { int firstOnChannelTokenIndex = input.Index; for ( int i = 0; i < firstOnChannelTokenIndex; i++ ) { dbg.ConsumeHiddenToken( input.Get( i ) ); } initialStreamState = false; } public virtual IToken LT( int i ) { if ( initialStreamState ) { ConsumeInitialHiddenTokens(); } dbg.LT( i, input.LT( i ) ); return input.LT( i ); } public virtual int LA( int i ) { if ( initialStreamState ) { ConsumeInitialHiddenTokens(); } dbg.LT( i, input.LT( i ) ); return input.LA( i ); } public virtual IToken Get( int i ) { return input.Get( i ); } public virtual int Mark() { lastMarker = input.Mark(); dbg.Mark( lastMarker ); return lastMarker; } public virtual void Rewind( int marker ) { dbg.Rewind( marker ); input.Rewind( marker ); } public virtual void Rewind() { dbg.Rewind(); input.Rewind( lastMarker ); } public virtual void Release( int marker ) { } public virtual void Seek( int index ) { // TODO: implement seek in dbg interface // db.seek(index); input.Seek( index ); } public virtual int Count { get { return input.Count; } } public virtual ITokenSource TokenSource { get { return input.TokenSource; } } public virtual string SourceName { get { return TokenSource.SourceName; } } public override string ToString() { return input.ToString(); } public virtual string ToString( int start, int stop ) { return input.ToString( start, stop ); } public virtual string ToString( IToken start, IToken stop ) { return input.ToString( start, stop ); } } }