#ifndef _RRVERTEXATTRIB_HPP #define _RRVERTEXATTRIB_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Reference Renderer * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Vertex attribute fetch. *//*--------------------------------------------------------------------*/ #include "rrDefs.hpp" #include "rrGenericVector.hpp" #include "tcuVector.hpp" namespace rr { enum VertexAttribType { // Can only be read as floats VERTEXATTRIBTYPE_FLOAT = 0, VERTEXATTRIBTYPE_HALF, VERTEXATTRIBTYPE_FIXED, VERTEXATTRIBTYPE_DOUBLE, // Can only be read as floats, will be normalized VERTEXATTRIBTYPE_NONPURE_UNORM8, VERTEXATTRIBTYPE_NONPURE_UNORM16, VERTEXATTRIBTYPE_NONPURE_UNORM32, VERTEXATTRIBTYPE_NONPURE_UNORM_2_10_10_10_REV, //!< Packed format, only size = 4 is allowed // Clamped formats, GLES3-style conversion: max{c / (2^(b-1) - 1), -1 } VERTEXATTRIBTYPE_NONPURE_SNORM8_CLAMP, VERTEXATTRIBTYPE_NONPURE_SNORM16_CLAMP, VERTEXATTRIBTYPE_NONPURE_SNORM32_CLAMP, VERTEXATTRIBTYPE_NONPURE_SNORM_2_10_10_10_REV_CLAMP, //!< Packed format, only size = 4 is allowed // Scaled formats, GLES2-style conversion: (2c + 1) / (2^b - 1) VERTEXATTRIBTYPE_NONPURE_SNORM8_SCALE, VERTEXATTRIBTYPE_NONPURE_SNORM16_SCALE, VERTEXATTRIBTYPE_NONPURE_SNORM32_SCALE, VERTEXATTRIBTYPE_NONPURE_SNORM_2_10_10_10_REV_SCALE, //!< Packed format, only size = 4 is allowed // can only be read as float, will not be normalized VERTEXATTRIBTYPE_NONPURE_UINT8, VERTEXATTRIBTYPE_NONPURE_UINT16, VERTEXATTRIBTYPE_NONPURE_UINT32, VERTEXATTRIBTYPE_NONPURE_INT8, VERTEXATTRIBTYPE_NONPURE_INT16, VERTEXATTRIBTYPE_NONPURE_INT32, VERTEXATTRIBTYPE_NONPURE_UINT_2_10_10_10_REV, //!< Packed format, only size = 4 is allowed VERTEXATTRIBTYPE_NONPURE_INT_2_10_10_10_REV, //!< Packed format, only size = 4 is allowed // can only be read as integers VERTEXATTRIBTYPE_PURE_UINT8, VERTEXATTRIBTYPE_PURE_UINT16, VERTEXATTRIBTYPE_PURE_UINT32, VERTEXATTRIBTYPE_PURE_INT8, VERTEXATTRIBTYPE_PURE_INT16, VERTEXATTRIBTYPE_PURE_INT32, // reordered formats of GL_ARB_vertex_array_bgra VERTEXATTRIBTYPE_NONPURE_UNORM8_BGRA, VERTEXATTRIBTYPE_NONPURE_UNORM_2_10_10_10_REV_BGRA, VERTEXATTRIBTYPE_NONPURE_SNORM_2_10_10_10_REV_CLAMP_BGRA, VERTEXATTRIBTYPE_NONPURE_SNORM_2_10_10_10_REV_SCALE_BGRA, // can be read as anything VERTEXATTRIBTYPE_DONT_CARE, //!< Do not enforce type checking when reading GENERIC attribute. Used for current client side attributes. VERTEXATTRIBTYPE_LAST }; /*--------------------------------------------------------------------*//*! * \brief Vertex attribute slot * * Vertex attribute type specifies component type for attribute and it * includes signed & normalized bits as well. * * Attribute size specifies how many components there are per vertex. * If size is 0, no components are fetched, ie. vertex attribute slot * is disabled. * * Divisor specifies the rate at which vertex attribute advances. If it is * zero, attribute is advanced per vertex. If divisor is non-zero, attribute * advances once per instanceDivisor instances. * * Pointer is used if not null, otherwise generic attribute is used instead * and in such case only DONT_CARE is valid attribute type. *//*--------------------------------------------------------------------*/ struct VertexAttrib { VertexAttribType type; //!< Attribute component type. int size; //!< Number of components, valid range is [0,4]. int stride; //!< Number of bytes two consecutive elements differ by. Zero works as in GL. Valid range is [0, inf). int instanceDivisor; //!< Vertex attribute divisor. const void* pointer; //!< Data pointer. GenericVec4 generic; //!< Generic attribute, used if pointer is null. VertexAttrib (void) : type (VERTEXATTRIBTYPE_FLOAT) , size (0) , stride (0) , instanceDivisor (0) , pointer (DE_NULL) { } VertexAttrib (VertexAttribType type_, int size_, int stride_, int instanceDivisor_, const void* pointer_) : type (type_) , size (size_) , stride (stride_) , instanceDivisor (instanceDivisor_) , pointer (pointer_) { } template explicit VertexAttrib (const tcu::Vector& generic_) : type (VERTEXATTRIBTYPE_DONT_CARE) , size (0) , stride (0) , instanceDivisor (0) , pointer (DE_NULL) , generic (generic_) { } } DE_WARN_UNUSED_TYPE; bool isValidVertexAttrib (const VertexAttrib& vertexAttrib); // \todo [2013-04-01 pyry] Queries: isReadFloatValid(), isReadIntValid() ... void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); // Helpers that return by value (trivial for compiler to optimize). inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) { tcu::Vec4 v; readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); return v; } inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) { tcu::IVec4 v; readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); return v; } inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) { tcu::UVec4 v; readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); return v; } } // rr #endif // _RRVERTEXATTRIB_HPP