Now that we are able to inspect the incoming request in great detail, this chapter discusses the means to enrich the outgoing responses likewise. As you have learned in the @emph{Hello, Browser} chapter, some obligatory header fields are added and set automatically for simple responses by the library itself but if more advanced features are desired, additional fields have to be created. One of the possible fields is the content type field and an example will be developed around it. This will lead to an application capable of correctly serving different types of files. When we responded with HTML page packed in the static string previously, the client had no choice but guessing about how to handle the response, because the server had not told him. What if we had sent a picture or a sound file? Would the message have been understood or merely been displayed as an endless stream of random characters in the browser? This is what the mime content types are for. The header of the response is extended by certain information about how the data is to be interpreted. To introduce the concept, a picture of the format @emph{PNG} will be sent to the client and labeled accordingly with @code{image/png}. Once again, we can base the new example on the @code{hellobrowser} program. @verbatim #define FILENAME "picture.png" #define MIMETYPE "image/png" static int answer_to_connection (void *cls, struct MHD_Connection *connection, const char *url, const char *method, const char *version, const char *upload_data, size_t *upload_data_size, void **con_cls) { unsigned char *buffer = NULL; struct MHD_Response *response; @end verbatim @noindent We want the program to open the file for reading and determine its size: @verbatim int fd; int ret; struct stat sbuf; if (0 != strcmp (method, "GET")) return MHD_NO; if ( (-1 == (fd = open (FILENAME, O_RDONLY))) || (0 != fstat (fd, &sbuf)) ) { /* error accessing file */ /* ... (see below) */ } /* ... (see below) */ @end verbatim @noindent When dealing with files, there is a lot that could go wrong on the server side and if so, the client should be informed with @code{MHD_HTTP_INTERNAL_SERVER_ERROR}. @verbatim /* error accessing file */ if (fd != -1) close (fd); const char *errorstr = "
An internal server error has occured!\ "; response = MHD_create_response_from_buffer (strlen (errorstr), (void *) errorstr, MHD_RESPMEM_PERSISTENT); if (response) { ret = MHD_queue_response (connection, MHD_HTTP_INTERNAL_SERVER_ERROR, response); MHD_destroy_response (response); return MHD_YES; } else return MHD_NO; if (!ret) { const char *errorstr = "An internal server error has occured!\ "; if (buffer) free(buffer); response = MHD_create_response_from_buffer (strlen(errorstr), (void*) errorstr, MHD_RESPMEM_PERSISTENT); if (response) { ret = MHD_queue_response (connection, MHD_HTTP_INTERNAL_SERVER_ERROR, response); MHD_destroy_response (response); return MHD_YES; } else return MHD_NO; } @end verbatim @noindent Note that we nevertheless have to create a response object even for sending a simple error code. Otherwise, the connection would just be closed without comment, leaving the client curious about what has happened. But in the case of success a response will be constructed directly from the file descriptor: @verbatim /* error accessing file */ /* ... (see above) */ } response = MHD_create_response_from_fd_at_offset (sbuf.st_size, fd, 0); MHD_add_response_header (response, "Content-Type", MIMETYPE); ret = MHD_queue_response (connection, MHD_HTTP_OK, response); MHD_destroy_response (response); @end verbatim @noindent Note that the response object will take care of closing the file desciptor for us. Up to this point, there was little new. The actual novelty is that we enhance the header with the meta data about the content. Aware of the field's name we want to add, it is as easy as that: @verbatim MHD_add_response_header(response, "Content-Type", MIMETYPE); @end verbatim @noindent We do not have to append a colon expected by the protocol behind the first field---@emph{GNU libhttpdmicro} will take care of this. The function finishes with the well-known lines @verbatim ret = MHD_queue_response (connection, MHD_HTTP_OK, response); MHD_destroy_response (response); return ret; } @end verbatim @noindent The complete program @code{responseheaders.c} is in the @code{examples} section as usual. Find a @emph{PNG} file you like and save it to the directory the example is run from under the name @code{picture.png}. You should find the image displayed on your browser if everything worked well. @heading Remarks The include file of the @emph{MHD} library comes with the header types mentioned in @emph{RFC 2616} already defined as macros. Thus, we could have written @code{MHD_HTTP_HEADER_CONTENT_TYPE} instead of @code{"Content-Type"} as well. However, one is not limited to these standard headers and could add custom response headers without violating the protocol. Whether, and how, the client would react to these custom header is up to the receiver. Likewise, the client is allowed to send custom request headers to the server as well, opening up yet more possibilities how client and server could communicate with each other. The method of creating the response from a file on disk only works for static content. Serving dynamically created responses will be a topic of a future chapter. @heading Exercises @itemize @bullet @item Remember that the original program was written under a few assumptions---a static response using a local file being one of them. In order to simulate a very large or hard to reach file that cannot be provided instantly, postpone the queuing in the callback with the @code{sleep} function for 30 seconds @emph{if} the file @code{/big.png} is requested (but deliver the same as above). A request for @code{/picture.png} should provide just the same but without any artificial delays. Now start two instances of your browser (or even use two machines) and see how the second client is put on hold while the first waits for his request on the slow file to be fulfilled. Finally, change the sourcecode to use @code{MHD_USE_THREAD_PER_CONNECTION} when the daemon is started and try again. @item Did you succeed in implementing the clock exercise yet? This time, let the server save the program's start time @code{t} and implement a response simulating a countdown that reaches 0 at @code{t+60}. Returning a message saying on which point the countdown is, the response should ultimately be to reply "Done" if the program has been running long enough, An unofficial, but widely understood, response header line is @code{Refresh: DELAY; url=URL} with the uppercase words substituted to tell the client it should request the given resource after the given delay again. Improve your program in that the browser (any modern browser should work) automatically reconnects and asks for the status again every 5 seconds or so. The URL would have to be composed so that it begins with "http://", followed by the @emph{URI} the server is reachable from the client's point of view. Maybe you want also to visualize the countdown as a status bar by creating a @code{