Lines Matching defs:target
190 void GL2Encoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer()
199 void GL2Encoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, G… in s_glBufferData()
211 void GL2Encoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, co… in s_glBufferSubData()
1081 GLenum target; in s_glUniform1i() local
1262 void GL2Encoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
1308 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
1323 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
1362 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
1381 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
1400 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
1418 void GL2Encoder::s_glTexImage2D(void* self, GLenum target, GLint level, in s_glTexImage2D()
1434 void GL2Encoder::s_glTexSubImage2D(void* self, GLenum target, GLint level, in s_glTexSubImage2D()
1456 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
1474 void GL2Encoder::override2DTextureTarget(GLenum target) in override2DTextureTarget()