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Lines Matching refs:TextureSwizzle

711 const TextureSwizzle& getChannelReadSwizzle (TextureFormat::ChannelOrder order)  in getChannelReadSwizzle()
716 …tatic const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, T… in getChannelReadSwizzle()
717 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
718 …static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, Te… in getChannelReadSwizzle()
719 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getChannelReadSwizzle()
720 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getChannelReadSwizzle()
721 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textu… in getChannelReadSwizzle()
722 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelReadSwizzle()
723 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Tex… in getChannelReadSwizzle()
724 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
725 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
726 …static const TextureSwizzle BGR = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
727 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
728 …static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, Text… in getChannelReadSwizzle()
729 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
730 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
765 const TextureSwizzle& getChannelWriteSwizzle (TextureFormat::ChannelOrder order) in getChannelWriteSwizzle()
770 …tatic const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_LAST, TextureSwizzle::CHANNEL_LAST, T… in getChannelWriteSwizzle()
771 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
772 …static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
773 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
774 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
775 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
776 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelWriteSwizzle()
777 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
778 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
779 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
780 …static const TextureSwizzle BGR = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
781 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
782 …static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0, Text… in getChannelWriteSwizzle()
783 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
784 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
990 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel()
997 case TextureSwizzle::CHANNEL_0: in getPixel()
998 case TextureSwizzle::CHANNEL_1: in getPixel()
999 case TextureSwizzle::CHANNEL_2: in getPixel()
1000 case TextureSwizzle::CHANNEL_3: in getPixel()
1004 case TextureSwizzle::CHANNEL_ZERO: in getPixel()
1008 case TextureSwizzle::CHANNEL_ONE: in getPixel()
1076 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixelInt()
1083 case TextureSwizzle::CHANNEL_0: in getPixelInt()
1084 case TextureSwizzle::CHANNEL_1: in getPixelInt()
1085 case TextureSwizzle::CHANNEL_2: in getPixelInt()
1086 case TextureSwizzle::CHANNEL_3: in getPixelInt()
1090 case TextureSwizzle::CHANNEL_ZERO: in getPixelInt()
1094 case TextureSwizzle::CHANNEL_ONE: in getPixelInt()
1319 const TextureSwizzle::Channel* map = getChannelWriteSwizzle(m_format.order).components; in setPixel()
1324 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
1429 const TextureSwizzle::Channel* map = getChannelWriteSwizzle(m_format.order).components; in setPixel()
1434 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()