Lines Matching refs:coord
57 typedef float (*EvalFragDepthFunc) (const Vec2& coord);
198 const float coord[] = in iterate() local
224 glu::va::Float("a_coord", 2, 4, 0, &coord[0]) in iterate()
327 const float coord[] = in iterate() local
352 glu::va::Float("a_coord", 2, 4, 0, &coord[0]) in iterate()
431 static float evalConstDepth (const Vec2& coord) { DE_UNREF(coord); return 0.5f; } in evalConstDepth() argument
432 static float evalDynamicDepth (const Vec2& coord) { return (coord.x()+coord.y())*0.5f; } in evalDynamicDepth() argument
433 static float evalNoWrite (const Vec2& coord) { return 1.0f - (coord.x()+coord.y())*0.5f; } in evalNoWrite() argument
435 static float evalDynamicConditionalDepth (const Vec2& coord) in evalDynamicConditionalDepth() argument
437 float d = (coord.x()+coord.y())*0.5f; in evalDynamicConditionalDepth()
438 if (coord.y() < 0.5f) in evalDynamicConditionalDepth()