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Lines Matching refs:textureSize

124 static inline Vec2 safe2DTexCoords (const Vec2& raw, const IVec2& textureSize)  in safe2DTexCoords()  argument
126 return safeCoords(raw, textureSize, Vec2(0.5f)); in safe2DTexCoords()
129 static inline Vec3 safe2DArrayTexCoords (const Vec3& raw, const IVec3& textureSize) in safe2DArrayTexCoords() argument
131 return safeCoords(raw, textureSize, Vec3(0.5f, 0.5f, 0.0f)); in safe2DArrayTexCoords()
134 static inline Vec3 safe3DTexCoords (const Vec3& raw, const IVec3& textureSize) in safe3DTexCoords() argument
136 return safeCoords(raw, textureSize, Vec3(0.5f)); in safe3DTexCoords()
237 …PosTexCoordQuadGrid (int gridSize, const IVec2& renderSize, const TexSizeIVec& textureSize, const…
249 …void initializeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParam…
276 …ordQuadGrid (int gridSize, const IVec2& renderSize, const TexSizeIVec& textureSize, const TexCoord… in PosTexCoordQuadGrid() argument
311 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid()
319 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords() argument
331 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
336 void PosTexCoordQuadGrid<TEXTURETYPE_CUBE>::initializeTexCoords (const IVec2& textureSize, const Te… in initializeTexCoords() argument
353 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords()
362 void PosTexCoordQuadGrid<TEXTURETYPE_2D_ARRAY>::initializeTexCoords (const IVec3& textureSize, cons… in initializeTexCoords() argument
374 m_texCoords.push_back(useSafeTexCoords ? safe2DArrayTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
379 void PosTexCoordQuadGrid<TEXTURETYPE_3D>::initializeTexCoords (const IVec3& textureSize, const TexC… in initializeTexCoords() argument
391 m_texCoords.push_back(useSafeTexCoords ? safe3DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()