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Lines Matching refs:READ

452 	READ(8, rbug_texture_t, texture); /* texture */  in rbug_demarshal_texture_info()
479 READ(8, rbug_texture_t, texture); /* texture */ in rbug_demarshal_texture_write()
480 READ(4, uint32_t, face); /* face */ in rbug_demarshal_texture_write()
481 READ(4, uint32_t, level); /* level */ in rbug_demarshal_texture_write()
482 READ(4, uint32_t, zslice); /* zslice */ in rbug_demarshal_texture_write()
483 READ(4, uint32_t, x); /* x */ in rbug_demarshal_texture_write()
484 READ(4, uint32_t, y); /* y */ in rbug_demarshal_texture_write()
485 READ(4, uint32_t, w); /* w */ in rbug_demarshal_texture_write()
486 READ(4, uint32_t, h); /* h */ in rbug_demarshal_texture_write()
488 READ(4, uint32_t, stride); /* stride */ in rbug_demarshal_texture_write()
515 READ(8, rbug_texture_t, texture); /* texture */ in rbug_demarshal_texture_read()
516 READ(4, uint32_t, face); /* face */ in rbug_demarshal_texture_read()
517 READ(4, uint32_t, level); /* level */ in rbug_demarshal_texture_read()
518 READ(4, uint32_t, zslice); /* zslice */ in rbug_demarshal_texture_read()
519 READ(4, uint32_t, x); /* x */ in rbug_demarshal_texture_read()
520 READ(4, uint32_t, y); /* y */ in rbug_demarshal_texture_read()
521 READ(4, uint32_t, w); /* w */ in rbug_demarshal_texture_read()
522 READ(4, uint32_t, h); /* h */ in rbug_demarshal_texture_read()
549 READ(4, uint32_t, serial); /* serial */ in rbug_demarshal_texture_list_reply()
577 READ(4, uint32_t, serial); /* serial */ in rbug_demarshal_texture_info_reply()
578 READ(4, uint32_t, target); /* target */ in rbug_demarshal_texture_info_reply()
579 READ(4, uint32_t, format); /* format */ in rbug_demarshal_texture_info_reply()
583 READ(4, uint32_t, blockw); /* blockw */ in rbug_demarshal_texture_info_reply()
584 READ(4, uint32_t, blockh); /* blockh */ in rbug_demarshal_texture_info_reply()
585 READ(4, uint32_t, blocksize); /* blocksize */ in rbug_demarshal_texture_info_reply()
586 READ(4, uint32_t, last_level); /* last_level */ in rbug_demarshal_texture_info_reply()
587 READ(4, uint32_t, nr_samples); /* nr_samples */ in rbug_demarshal_texture_info_reply()
588 READ(4, uint32_t, tex_usage); /* tex_usage */ in rbug_demarshal_texture_info_reply()
615 READ(4, uint32_t, serial); /* serial */ in rbug_demarshal_texture_read_reply()
616 READ(4, uint32_t, format); /* format */ in rbug_demarshal_texture_read_reply()
617 READ(4, uint32_t, blockw); /* blockw */ in rbug_demarshal_texture_read_reply()
618 READ(4, uint32_t, blockh); /* blockh */ in rbug_demarshal_texture_read_reply()
619 READ(4, uint32_t, blocksize); /* blocksize */ in rbug_demarshal_texture_read_reply()
621 READ(4, uint32_t, stride); /* stride */ in rbug_demarshal_texture_read_reply()