• Home
  • Raw
  • Download

Lines Matching refs:Viewport

80    ctx->Viewport.X = x;  in _mesa_set_viewport()
81 ctx->Viewport.Width = width; in _mesa_set_viewport()
82 ctx->Viewport.Y = y; in _mesa_set_viewport()
83 ctx->Viewport.Height = height; in _mesa_set_viewport()
91 _math_matrix_viewport(&ctx->Viewport._WindowMap, in _mesa_set_viewport()
92 ctx->Viewport.X, ctx->Viewport.Y, in _mesa_set_viewport()
93 ctx->Viewport.Width, ctx->Viewport.Height, in _mesa_set_viewport()
94 ctx->Viewport.Near, ctx->Viewport.Far, in _mesa_set_viewport()
98 if (ctx->Driver.Viewport) { in _mesa_set_viewport()
102 ctx->Driver.Viewport(ctx, x, y, width, height); in _mesa_set_viewport()
124 if (ctx->Viewport.Near == nearval && in _mesa_DepthRange()
125 ctx->Viewport.Far == farval) in _mesa_DepthRange()
128 ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); in _mesa_DepthRange()
129 ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0); in _mesa_DepthRange()
137 _math_matrix_viewport(&ctx->Viewport._WindowMap, in _mesa_DepthRange()
138 ctx->Viewport.X, ctx->Viewport.Y, in _mesa_DepthRange()
139 ctx->Viewport.Width, ctx->Viewport.Height, in _mesa_DepthRange()
140 ctx->Viewport.Near, ctx->Viewport.Far, in _mesa_DepthRange()
164 ctx->Viewport.X = 0; in _mesa_init_viewport()
165 ctx->Viewport.Y = 0; in _mesa_init_viewport()
166 ctx->Viewport.Width = 0; in _mesa_init_viewport()
167 ctx->Viewport.Height = 0; in _mesa_init_viewport()
168 ctx->Viewport.Near = 0.0; in _mesa_init_viewport()
169 ctx->Viewport.Far = 1.0; in _mesa_init_viewport()
170 _math_matrix_ctr(&ctx->Viewport._WindowMap); in _mesa_init_viewport()
172 _math_matrix_viewport(&ctx->Viewport._WindowMap, 0, 0, 0, 0, in _mesa_init_viewport()
183 _math_matrix_dtr(&ctx->Viewport._WindowMap); in _mesa_free_viewport_data()