Lines Matching refs:parentObject
109 GameObject parentObject = (GameObject) parent; in update() local
111 final float velocityX = parentObject.getVelocity().x; in update()
112 final float velocityY = parentObject.getVelocity().y; in update()
115 GameObject.ActionType currentAction = parentObject.getCurrentAction(); in update()
134 final boolean touchingGround = parentObject.touchingGround(); in update()
196 if (parentObject.life == 1 && !mDamageSwap.getCurrentlySwapped()) { in update()
197 mDamageSwap.activate(parentObject); in update()
198 } else if (parentObject.life != 1 && mDamageSwap.getCurrentlySwapped()) { in update()
199 mDamageSwap.activate(parentObject); in update()
209 parentObject.facingDirection.x = -1.0f; in update()
211 parentObject.facingDirection.x = 1.0f; in update()
273 parentObject.facingDirection.x = -1.0f; in update()
275 parentObject.facingDirection.x = 1.0f; in update()
287 boolean explodingDeath = parentObject.lastReceivedHitType == HitType.DEATH; in update()
292 if (hotSpot.getHotSpot(parentObject.getCenteredPositionX(), in update()
293 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
302 …meObject explosion = factory.spawnEffectExplosionGiant(parentObject.getPosition().x, parentObject.… in update()