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Lines Matching refs:mCurrentTexture

169     mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),  in GLConsumer()
197 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()
291 int buf = mCurrentTexture; in releaseTexImage()
319 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage()
438 if (slot != mCurrentTexture) { in updateAndReleaseLocked()
452 mCurrentTexture, mCurrentTextureImage != NULL ? in updateAndReleaseLocked()
462 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()
465 mCurrentTexture, mCurrentTextureImage->graphicBuffer(), in updateAndReleaseLocked()
466 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()
474 pendingRelease->currentTexture = mCurrentTexture; in updateAndReleaseLocked()
478 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence; in updateAndReleaseLocked()
484 mCurrentTexture = slot; in updateAndReleaseLocked()
510 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked()
520 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
536 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
582 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence()
583 status_t err = addReleaseFence(mCurrentTexture, in setReleaseFence()
693 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
711 status_t err = addReleaseFenceLocked(mCurrentTexture, in syncForReleaseLocked()
719 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()
747 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
1051 if (slotIndex == mCurrentTexture) { in freeBufferLocked()
1052 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
1126 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, in dumpLocked()