Lines Matching refs:DisplayState
2164 const Vector<DisplayState>& displays, in setTransactionState()
2189 const DisplayState& s(displays[i]); in setTransactionState()
2247 uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) in setDisplayStateLocked()
2257 if (what & DisplayState::eSurfaceChanged) { in setDisplayStateLocked()
2263 if (what & DisplayState::eLayerStackChanged) { in setDisplayStateLocked()
2269 if (what & DisplayState::eDisplayProjectionChanged) { in setDisplayStateLocked()
2283 if (what & DisplayState::eDisplaySizeChanged) { in setDisplayStateLocked()
2484 Vector<DisplayState> displays; in onInitializeDisplays()
2485 DisplayState d; in onInitializeDisplays()
2486 d.what = DisplayState::eDisplayProjectionChanged | in onInitializeDisplays()
2487 DisplayState::eLayerStackChanged; in onInitializeDisplays()
2490 d.orientation = DisplayState::eOrientationDefault; in onInitializeDisplays()