// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if V8_TARGET_ARCH_ARM #include "src/codegen.h" #include "src/debug/debug.h" namespace v8 { namespace internal { #define __ ACCESS_MASM(masm) void EmitDebugBreakSlot(MacroAssembler* masm) { Label check_size; __ bind(&check_size); for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) { __ nop(MacroAssembler::DEBUG_BREAK_NOP); } DCHECK_EQ(Assembler::kDebugBreakSlotInstructions, masm->InstructionsGeneratedSince(&check_size)); } void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode) { // Generate enough nop's to make space for a call instruction. Avoid emitting // the constant pool in the debug break slot code. Assembler::BlockConstPoolScope block_const_pool(masm); masm->RecordDebugBreakSlot(mode); EmitDebugBreakSlot(masm); } void DebugCodegen::ClearDebugBreakSlot(Isolate* isolate, Address pc) { CodePatcher patcher(isolate, pc, Assembler::kDebugBreakSlotInstructions); EmitDebugBreakSlot(patcher.masm()); } void DebugCodegen::PatchDebugBreakSlot(Isolate* isolate, Address pc, Handle code) { DCHECK_EQ(Code::BUILTIN, code->kind()); CodePatcher patcher(isolate, pc, Assembler::kDebugBreakSlotInstructions); // Patch the code changing the debug break slot code from // mov r2, r2 // mov r2, r2 // mov r2, r2 // mov r2, r2 // to a call to the debug break slot code. // ldr ip, [pc, #0] // b skip // // skip: // blx ip Label skip_constant; patcher.masm()->ldr(ip, MemOperand(v8::internal::pc, 0)); patcher.masm()->b(&skip_constant); patcher.Emit(code->entry()); patcher.masm()->bind(&skip_constant); patcher.masm()->blx(ip); } void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm, DebugBreakCallHelperMode mode) { __ RecordComment("Debug break"); { FrameAndConstantPoolScope scope(masm, StackFrame::INTERNAL); // Load padding words on stack. __ mov(ip, Operand(Smi::FromInt(LiveEdit::kFramePaddingValue))); for (int i = 0; i < LiveEdit::kFramePaddingInitialSize; i++) { __ push(ip); } __ mov(ip, Operand(Smi::FromInt(LiveEdit::kFramePaddingInitialSize))); __ push(ip); if (mode == SAVE_RESULT_REGISTER) __ push(r0); __ mov(r0, Operand::Zero()); // no arguments __ mov(r1, Operand(ExternalReference( Runtime::FunctionForId(Runtime::kDebugBreak), masm->isolate()))); CEntryStub ceb(masm->isolate(), 1); __ CallStub(&ceb); if (FLAG_debug_code) { for (int i = 0; i < kNumJSCallerSaved; i++) { Register reg = {JSCallerSavedCode(i)}; __ mov(reg, Operand(kDebugZapValue)); } } if (mode == SAVE_RESULT_REGISTER) __ pop(r0); // Don't bother removing padding bytes pushed on the stack // as the frame is going to be restored right away. // Leave the internal frame. } // Now that the break point has been handled, resume normal execution by // jumping to the target address intended by the caller and that was // overwritten by the address of DebugBreakXXX. ExternalReference after_break_target = ExternalReference::debug_after_break_target_address(masm->isolate()); __ mov(ip, Operand(after_break_target)); __ ldr(ip, MemOperand(ip)); __ Jump(ip); } void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { // Load the function pointer off of our current stack frame. __ ldr(r1, MemOperand(fp, StandardFrameConstants::kConstantPoolOffset - kPointerSize)); // Pop return address, frame and constant pool pointer (if // FLAG_enable_embedded_constant_pool). __ LeaveFrame(StackFrame::INTERNAL); ParameterCount dummy(0); __ FloodFunctionIfStepping(r1, no_reg, dummy, dummy); { ConstantPoolUnavailableScope constant_pool_unavailable(masm); // Load context from the function. __ ldr(cp, FieldMemOperand(r1, JSFunction::kContextOffset)); // Clear new.target as a safety measure. __ LoadRoot(r3, Heap::kUndefinedValueRootIndex); // Get function code. __ ldr(ip, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset)); __ ldr(ip, FieldMemOperand(ip, SharedFunctionInfo::kCodeOffset)); __ add(ip, ip, Operand(Code::kHeaderSize - kHeapObjectTag)); // Re-run JSFunction, r1 is function, cp is context. __ Jump(ip); } } const bool LiveEdit::kFrameDropperSupported = true; #undef __ } // namespace internal } // namespace v8 #endif // V8_TARGET_ARCH_ARM