• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/compiler/node.h"
6 
7 namespace v8 {
8 namespace internal {
9 namespace compiler {
10 
New(Zone * zone,int capacity)11 Node::OutOfLineInputs* Node::OutOfLineInputs::New(Zone* zone, int capacity) {
12   size_t size =
13       sizeof(OutOfLineInputs) + capacity * (sizeof(Node*) + sizeof(Use));
14   intptr_t raw_buffer = reinterpret_cast<intptr_t>(zone->New(size));
15   Node::OutOfLineInputs* outline =
16       reinterpret_cast<OutOfLineInputs*>(raw_buffer + capacity * sizeof(Use));
17   outline->capacity_ = capacity;
18   outline->count_ = 0;
19   return outline;
20 }
21 
22 
ExtractFrom(Use * old_use_ptr,Node ** old_input_ptr,int count)23 void Node::OutOfLineInputs::ExtractFrom(Use* old_use_ptr, Node** old_input_ptr,
24                                         int count) {
25   // Extract the inputs from the old use and input pointers and copy them
26   // to this out-of-line-storage.
27   Use* new_use_ptr = reinterpret_cast<Use*>(this) - 1;
28   Node** new_input_ptr = inputs_;
29   for (int current = 0; current < count; current++) {
30     new_use_ptr->bit_field_ =
31         Use::InputIndexField::encode(current) | Use::InlineField::encode(false);
32     DCHECK_EQ(old_input_ptr, old_use_ptr->input_ptr());
33     DCHECK_EQ(new_input_ptr, new_use_ptr->input_ptr());
34     Node* old_to = *old_input_ptr;
35     if (old_to) {
36       *old_input_ptr = nullptr;
37       old_to->RemoveUse(old_use_ptr);
38       *new_input_ptr = old_to;
39       old_to->AppendUse(new_use_ptr);
40     } else {
41       *new_input_ptr = nullptr;
42     }
43     old_input_ptr++;
44     new_input_ptr++;
45     old_use_ptr--;
46     new_use_ptr--;
47   }
48   this->count_ = count;
49 }
50 
51 
New(Zone * zone,NodeId id,const Operator * op,int input_count,Node * const * inputs,bool has_extensible_inputs)52 Node* Node::New(Zone* zone, NodeId id, const Operator* op, int input_count,
53                 Node* const* inputs, bool has_extensible_inputs) {
54   Node** input_ptr;
55   Use* use_ptr;
56   Node* node;
57   bool is_inline;
58 
59 #if DEBUG
60   // Verify that none of the inputs are {nullptr}.
61   for (int i = 0; i < input_count; i++) {
62     if (inputs[i] == nullptr) {
63       V8_Fatal(__FILE__, __LINE__, "Node::New() Error: #%d:%s[%d] is nullptr",
64                static_cast<int>(id), op->mnemonic(), i);
65     }
66   }
67 #endif
68 
69   if (input_count > kMaxInlineCapacity) {
70     // Allocate out-of-line inputs.
71     int capacity =
72         has_extensible_inputs ? input_count + kMaxInlineCapacity : input_count;
73     OutOfLineInputs* outline = OutOfLineInputs::New(zone, capacity);
74 
75     // Allocate node.
76     void* node_buffer = zone->New(sizeof(Node));
77     node = new (node_buffer) Node(id, op, kOutlineMarker, 0);
78     node->inputs_.outline_ = outline;
79 
80     outline->node_ = node;
81     outline->count_ = input_count;
82 
83     input_ptr = outline->inputs_;
84     use_ptr = reinterpret_cast<Use*>(outline);
85     is_inline = false;
86   } else {
87     // Allocate node with inline inputs.
88     int capacity = input_count;
89     if (has_extensible_inputs) {
90       const int max = kMaxInlineCapacity;
91       capacity = std::min(input_count + 3, max);
92     }
93 
94     size_t size = sizeof(Node) + capacity * (sizeof(Node*) + sizeof(Use));
95     intptr_t raw_buffer = reinterpret_cast<intptr_t>(zone->New(size));
96     void* node_buffer =
97         reinterpret_cast<void*>(raw_buffer + capacity * sizeof(Use));
98 
99     node = new (node_buffer) Node(id, op, input_count, capacity);
100     input_ptr = node->inputs_.inline_;
101     use_ptr = reinterpret_cast<Use*>(node);
102     is_inline = true;
103   }
104 
105   // Initialize the input pointers and the uses.
106   for (int current = 0; current < input_count; ++current) {
107     Node* to = *inputs++;
108     input_ptr[current] = to;
109     Use* use = use_ptr - 1 - current;
110     use->bit_field_ = Use::InputIndexField::encode(current) |
111                       Use::InlineField::encode(is_inline);
112     to->AppendUse(use);
113   }
114   node->Verify();
115   return node;
116 }
117 
118 
Clone(Zone * zone,NodeId id,const Node * node)119 Node* Node::Clone(Zone* zone, NodeId id, const Node* node) {
120   int const input_count = node->InputCount();
121   Node* const* const inputs = node->has_inline_inputs()
122                                   ? node->inputs_.inline_
123                                   : node->inputs_.outline_->inputs_;
124   Node* const clone = New(zone, id, node->op(), input_count, inputs, false);
125   clone->set_type(node->type());
126   return clone;
127 }
128 
129 
Kill()130 void Node::Kill() {
131   DCHECK_NOT_NULL(op());
132   NullAllInputs();
133   DCHECK(uses().empty());
134 }
135 
136 
AppendInput(Zone * zone,Node * new_to)137 void Node::AppendInput(Zone* zone, Node* new_to) {
138   DCHECK_NOT_NULL(zone);
139   DCHECK_NOT_NULL(new_to);
140 
141   int inline_count = InlineCountField::decode(bit_field_);
142   int inline_capacity = InlineCapacityField::decode(bit_field_);
143   if (inline_count < inline_capacity) {
144     // Append inline input.
145     bit_field_ = InlineCountField::update(bit_field_, inline_count + 1);
146     *GetInputPtr(inline_count) = new_to;
147     Use* use = GetUsePtr(inline_count);
148     use->bit_field_ = Use::InputIndexField::encode(inline_count) |
149                       Use::InlineField::encode(true);
150     new_to->AppendUse(use);
151   } else {
152     // Append out-of-line input.
153     int input_count = InputCount();
154     OutOfLineInputs* outline = nullptr;
155     if (inline_count != kOutlineMarker) {
156       // switch to out of line inputs.
157       outline = OutOfLineInputs::New(zone, input_count * 2 + 3);
158       outline->node_ = this;
159       outline->ExtractFrom(GetUsePtr(0), GetInputPtr(0), input_count);
160       bit_field_ = InlineCountField::update(bit_field_, kOutlineMarker);
161       inputs_.outline_ = outline;
162     } else {
163       // use current out of line inputs.
164       outline = inputs_.outline_;
165       if (input_count >= outline->capacity_) {
166         // out of space in out-of-line inputs.
167         outline = OutOfLineInputs::New(zone, input_count * 2 + 3);
168         outline->node_ = this;
169         outline->ExtractFrom(GetUsePtr(0), GetInputPtr(0), input_count);
170         inputs_.outline_ = outline;
171       }
172     }
173     outline->count_++;
174     *GetInputPtr(input_count) = new_to;
175     Use* use = GetUsePtr(input_count);
176     use->bit_field_ = Use::InputIndexField::encode(input_count) |
177                       Use::InlineField::encode(false);
178     new_to->AppendUse(use);
179   }
180   Verify();
181 }
182 
183 
InsertInput(Zone * zone,int index,Node * new_to)184 void Node::InsertInput(Zone* zone, int index, Node* new_to) {
185   DCHECK_NOT_NULL(zone);
186   DCHECK_LE(0, index);
187   DCHECK_LT(index, InputCount());
188   AppendInput(zone, InputAt(InputCount() - 1));
189   for (int i = InputCount() - 1; i > index; --i) {
190     ReplaceInput(i, InputAt(i - 1));
191   }
192   ReplaceInput(index, new_to);
193   Verify();
194 }
195 
196 
RemoveInput(int index)197 void Node::RemoveInput(int index) {
198   DCHECK_LE(0, index);
199   DCHECK_LT(index, InputCount());
200   for (; index < InputCount() - 1; ++index) {
201     ReplaceInput(index, InputAt(index + 1));
202   }
203   TrimInputCount(InputCount() - 1);
204   Verify();
205 }
206 
207 
ClearInputs(int start,int count)208 void Node::ClearInputs(int start, int count) {
209   Node** input_ptr = GetInputPtr(start);
210   Use* use_ptr = GetUsePtr(start);
211   while (count-- > 0) {
212     DCHECK_EQ(input_ptr, use_ptr->input_ptr());
213     Node* input = *input_ptr;
214     *input_ptr = nullptr;
215     if (input) input->RemoveUse(use_ptr);
216     input_ptr++;
217     use_ptr--;
218   }
219   Verify();
220 }
221 
222 
NullAllInputs()223 void Node::NullAllInputs() { ClearInputs(0, InputCount()); }
224 
225 
TrimInputCount(int new_input_count)226 void Node::TrimInputCount(int new_input_count) {
227   int current_count = InputCount();
228   DCHECK_LE(new_input_count, current_count);
229   if (new_input_count == current_count) return;  // Nothing to do.
230   ClearInputs(new_input_count, current_count - new_input_count);
231   if (has_inline_inputs()) {
232     bit_field_ = InlineCountField::update(bit_field_, new_input_count);
233   } else {
234     inputs_.outline_->count_ = new_input_count;
235   }
236 }
237 
238 
UseCount() const239 int Node::UseCount() const {
240   int use_count = 0;
241   for (const Use* use = first_use_; use; use = use->next) {
242     ++use_count;
243   }
244   return use_count;
245 }
246 
247 
ReplaceUses(Node * that)248 void Node::ReplaceUses(Node* that) {
249   DCHECK(this->first_use_ == nullptr || this->first_use_->prev == nullptr);
250   DCHECK(that->first_use_ == nullptr || that->first_use_->prev == nullptr);
251 
252   // Update the pointers to {this} to point to {that}.
253   Use* last_use = nullptr;
254   for (Use* use = this->first_use_; use; use = use->next) {
255     *use->input_ptr() = that;
256     last_use = use;
257   }
258   if (last_use) {
259     // Concat the use list of {this} and {that}.
260     last_use->next = that->first_use_;
261     if (that->first_use_) that->first_use_->prev = last_use;
262     that->first_use_ = this->first_use_;
263   }
264   first_use_ = nullptr;
265 }
266 
267 
OwnedBy(Node const * owner1,Node const * owner2) const268 bool Node::OwnedBy(Node const* owner1, Node const* owner2) const {
269   unsigned mask = 0;
270   for (Use* use = first_use_; use; use = use->next) {
271     Node* from = use->from();
272     if (from == owner1) {
273       mask |= 1;
274     } else if (from == owner2) {
275       mask |= 2;
276     } else {
277       return false;
278     }
279   }
280   return mask == 3;
281 }
282 
283 
Print() const284 void Node::Print() const {
285   OFStream os(stdout);
286   os << *this << std::endl;
287 }
288 
289 
Node(NodeId id,const Operator * op,int inline_count,int inline_capacity)290 Node::Node(NodeId id, const Operator* op, int inline_count, int inline_capacity)
291     : op_(op),
292       type_(nullptr),
293       mark_(0),
294       bit_field_(IdField::encode(id) | InlineCountField::encode(inline_count) |
295                  InlineCapacityField::encode(inline_capacity)),
296       first_use_(nullptr) {
297   // Inputs must either be out of line or within the inline capacity.
298   DCHECK(inline_capacity <= kMaxInlineCapacity);
299   DCHECK(inline_count == kOutlineMarker || inline_count <= inline_capacity);
300 }
301 
302 
AppendUse(Use * use)303 void Node::AppendUse(Use* use) {
304   DCHECK(first_use_ == nullptr || first_use_->prev == nullptr);
305   DCHECK_EQ(this, *use->input_ptr());
306   use->next = first_use_;
307   use->prev = nullptr;
308   if (first_use_) first_use_->prev = use;
309   first_use_ = use;
310 }
311 
312 
RemoveUse(Use * use)313 void Node::RemoveUse(Use* use) {
314   DCHECK(first_use_ == nullptr || first_use_->prev == nullptr);
315   if (use->prev) {
316     DCHECK_NE(first_use_, use);
317     use->prev->next = use->next;
318   } else {
319     DCHECK_EQ(first_use_, use);
320     first_use_ = use->next;
321   }
322   if (use->next) {
323     use->next->prev = use->prev;
324   }
325 }
326 
327 
328 #if DEBUG
Verify()329 void Node::Verify() {
330   // Check basic sanity of input data structures.
331   fflush(stdout);
332   int count = this->InputCount();
333   // Avoid quadratic explosion for mega nodes; only verify if the input
334   // count is less than 200 or is a round number of 100s.
335   if (count > 200 && count % 100) return;
336 
337   for (int i = 0; i < count; i++) {
338     CHECK_EQ(i, this->GetUsePtr(i)->input_index());
339     CHECK_EQ(this->GetInputPtr(i), this->GetUsePtr(i)->input_ptr());
340     CHECK_EQ(count, this->InputCount());
341   }
342   {  // Direct input iteration.
343     int index = 0;
344     for (Node* input : this->inputs()) {
345       CHECK_EQ(this->InputAt(index), input);
346       index++;
347     }
348     CHECK_EQ(count, index);
349     CHECK_EQ(this->InputCount(), index);
350   }
351   {  // Input edge iteration.
352     int index = 0;
353     for (Edge edge : this->input_edges()) {
354       CHECK_EQ(edge.from(), this);
355       CHECK_EQ(index, edge.index());
356       CHECK_EQ(this->InputAt(index), edge.to());
357       index++;
358     }
359     CHECK_EQ(count, index);
360     CHECK_EQ(this->InputCount(), index);
361   }
362 }
363 #endif
364 
365 
operator <<(std::ostream & os,const Node & n)366 std::ostream& operator<<(std::ostream& os, const Node& n) {
367   os << n.id() << ": " << *n.op();
368   if (n.InputCount() > 0) {
369     os << "(";
370     for (int i = 0; i < n.InputCount(); ++i) {
371       if (i != 0) os << ", ";
372       os << n.InputAt(i)->id();
373     }
374     os << ")";
375   }
376   return os;
377 }
378 
379 
operator ++(int n)380 Node::InputEdges::iterator Node::InputEdges::iterator::operator++(int n) {
381   iterator result(*this);
382   ++(*this);
383   return result;
384 }
385 
386 
empty() const387 bool Node::InputEdges::empty() const { return begin() == end(); }
388 
389 
operator ++(int n)390 Node::Inputs::const_iterator Node::Inputs::const_iterator::operator++(int n) {
391   const_iterator result(*this);
392   ++(*this);
393   return result;
394 }
395 
396 
empty() const397 bool Node::Inputs::empty() const { return begin() == end(); }
398 
399 
operator ++(int n)400 Node::UseEdges::iterator Node::UseEdges::iterator::operator++(int n) {
401   iterator result(*this);
402   ++(*this);
403   return result;
404 }
405 
406 
empty() const407 bool Node::UseEdges::empty() const { return begin() == end(); }
408 
409 
operator ++(int n)410 Node::Uses::const_iterator Node::Uses::const_iterator::operator++(int n) {
411   const_iterator result(*this);
412   ++(*this);
413   return result;
414 }
415 
416 
empty() const417 bool Node::Uses::empty() const { return begin() == end(); }
418 
419 }  // namespace compiler
420 }  // namespace internal
421 }  // namespace v8
422