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1 /*******************************************************************************
2  * Copyright 2011 See AUTHORS file.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *   http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 package com.badlogic.gdx.graphics.g3d.utils.shapebuilders;
18 
19 import com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder;
20 
21 import com.badlogic.gdx.utils.GdxRuntimeException;
22 /** Helper class with static methods to build capsule shapes using {@link MeshPartBuilder}.
23  * @author xoppa */
24 public class CapsuleShapeBuilder extends BaseShapeBuilder {
build(MeshPartBuilder builder, float radius, float height, int divisions)25 	public static void build (MeshPartBuilder builder, float radius, float height, int divisions) {
26 		if (height < 2f * radius) throw new GdxRuntimeException("Height must be at least twice the radius");
27 		final float d = 2f * radius;
28 		CylinderShapeBuilder.build(builder, d, height - d, d, divisions, 0, 360, false);
29 		SphereShapeBuilder.build(builder, matTmp1.setToTranslation(0, .5f * (height - d), 0), d, d, d, divisions, divisions, 0,
30 			360, 0, 90);
31 		SphereShapeBuilder.build(builder, matTmp1.setToTranslation(0, -.5f * (height - d), 0), d, d, d, divisions, divisions, 0,
32 			360, 90, 180);
33 	}
34 }
35