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1 /*
2  * Copyright 2010 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #include "SkGr.h"
10 
11 #include "GrCaps.h"
12 #include "GrContext.h"
13 #include "GrTextureParamsAdjuster.h"
14 #include "GrGpuResourcePriv.h"
15 #include "GrImageIDTextureAdjuster.h"
16 #include "GrXferProcessor.h"
17 #include "GrYUVProvider.h"
18 
19 #include "SkColorFilter.h"
20 #include "SkConfig8888.h"
21 #include "SkCanvas.h"
22 #include "SkData.h"
23 #include "SkErrorInternals.h"
24 #include "SkGrPixelRef.h"
25 #include "SkMessageBus.h"
26 #include "SkPixelRef.h"
27 #include "SkResourceCache.h"
28 #include "SkTextureCompressor.h"
29 #include "SkYUVPlanesCache.h"
30 #include "effects/GrBicubicEffect.h"
31 #include "effects/GrConstColorProcessor.h"
32 #include "effects/GrDitherEffect.h"
33 #include "effects/GrPorterDuffXferProcessor.h"
34 #include "effects/GrXfermodeFragmentProcessor.h"
35 #include "effects/GrYUVEffect.h"
36 
37 #ifndef SK_IGNORE_ETC1_SUPPORT
38 #  include "ktx.h"
39 #  include "etc1.h"
40 #endif
41 
GrImageInfoToSurfaceDesc(const SkImageInfo & info)42 GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo& info) {
43     GrSurfaceDesc desc;
44     desc.fFlags = kNone_GrSurfaceFlags;
45     desc.fWidth = info.width();
46     desc.fHeight = info.height();
47     desc.fConfig = SkImageInfo2GrPixelConfig(info);
48     desc.fSampleCnt = 0;
49     return desc;
50 }
51 
GrMakeKeyFromImageID(GrUniqueKey * key,uint32_t imageID,const SkIRect & imageBounds)52 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds) {
53     SkASSERT(key);
54     SkASSERT(imageID);
55     SkASSERT(!imageBounds.isEmpty());
56     static const GrUniqueKey::Domain kImageIDDomain = GrUniqueKey::GenerateDomain();
57     GrUniqueKey::Builder builder(key, kImageIDDomain, 5);
58     builder[0] = imageID;
59     builder[1] = imageBounds.fLeft;
60     builder[2] = imageBounds.fTop;
61     builder[3] = imageBounds.fRight;
62     builder[4] = imageBounds.fBottom;
63 }
64 
GrIsCompressedTextureDataSupported(GrContext * ctx,SkData * data,int expectedW,int expectedH,const void ** outStartOfDataToUpload)65 GrPixelConfig GrIsCompressedTextureDataSupported(GrContext* ctx, SkData* data,
66                                                  int expectedW, int expectedH,
67                                                  const void** outStartOfDataToUpload) {
68     *outStartOfDataToUpload = nullptr;
69 #ifndef SK_IGNORE_ETC1_SUPPORT
70     if (!ctx->caps()->isConfigTexturable(kETC1_GrPixelConfig)) {
71         return kUnknown_GrPixelConfig;
72     }
73 
74     const uint8_t* bytes = data->bytes();
75     if (data->size() > ETC_PKM_HEADER_SIZE && etc1_pkm_is_valid(bytes)) {
76         // Does the data match the dimensions of the bitmap? If not,
77         // then we don't know how to scale the image to match it...
78         if (etc1_pkm_get_width(bytes) != (unsigned)expectedW ||
79             etc1_pkm_get_height(bytes) != (unsigned)expectedH)
80         {
81             return kUnknown_GrPixelConfig;
82         }
83 
84         *outStartOfDataToUpload = bytes + ETC_PKM_HEADER_SIZE;
85         return kETC1_GrPixelConfig;
86     } else if (SkKTXFile::is_ktx(bytes)) {
87         SkKTXFile ktx(data);
88 
89         // Is it actually an ETC1 texture?
90         if (!ktx.isCompressedFormat(SkTextureCompressor::kETC1_Format)) {
91             return kUnknown_GrPixelConfig;
92         }
93 
94         // Does the data match the dimensions of the bitmap? If not,
95         // then we don't know how to scale the image to match it...
96         if (ktx.width() != expectedW || ktx.height() != expectedH) {
97             return kUnknown_GrPixelConfig;
98         }
99 
100         *outStartOfDataToUpload = ktx.pixelData();
101         return kETC1_GrPixelConfig;
102     }
103 #endif
104     return kUnknown_GrPixelConfig;
105 }
106 
107 //////////////////////////////////////////////////////////////////////////////
108 
109 /**
110  * Fill out buffer with the compressed format Ganesh expects from a colortable
111  * based bitmap. [palette (colortable) + indices].
112  *
113  * At the moment Ganesh only supports 8bit version. If Ganesh allowed we others
114  * we could detect that the colortable.count is <= 16, and then repack the
115  * indices as nibbles to save RAM, but it would take more time (i.e. a lot
116  * slower than memcpy), so skipping that for now.
117  *
118  * Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big
119  * as the colortable.count says it is.
120  */
build_index8_data(void * buffer,const SkBitmap & bitmap)121 static void build_index8_data(void* buffer, const SkBitmap& bitmap) {
122     SkASSERT(kIndex_8_SkColorType == bitmap.colorType());
123 
124     SkAutoLockPixels alp(bitmap);
125     if (!bitmap.readyToDraw()) {
126         SkDEBUGFAIL("bitmap not ready to draw!");
127         return;
128     }
129 
130     SkColorTable* ctable = bitmap.getColorTable();
131     char* dst = (char*)buffer;
132 
133     const int count = ctable->count();
134 
135     SkDstPixelInfo dstPI;
136     dstPI.fColorType = kRGBA_8888_SkColorType;
137     dstPI.fAlphaType = kPremul_SkAlphaType;
138     dstPI.fPixels = buffer;
139     dstPI.fRowBytes = count * sizeof(SkPMColor);
140 
141     SkSrcPixelInfo srcPI;
142     srcPI.fColorType = kN32_SkColorType;
143     srcPI.fAlphaType = kPremul_SkAlphaType;
144     srcPI.fPixels = ctable->readColors();
145     srcPI.fRowBytes = count * sizeof(SkPMColor);
146 
147     srcPI.convertPixelsTo(&dstPI, count, 1);
148 
149     // always skip a full 256 number of entries, even if we memcpy'd fewer
150     dst += 256 * sizeof(GrColor);
151 
152     if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
153         memcpy(dst, bitmap.getPixels(), bitmap.getSize());
154     } else {
155         // need to trim off the extra bytes per row
156         size_t width = bitmap.width();
157         size_t rowBytes = bitmap.rowBytes();
158         const char* src = (const char*)bitmap.getPixels();
159         for (int y = 0; y < bitmap.height(); y++) {
160             memcpy(dst, src, width);
161             src += rowBytes;
162             dst += width;
163         }
164     }
165 }
166 
167 /**
168  *  Once we have made SkImages handle all lazy/deferred/generated content, the YUV apis will
169  *  be gone from SkPixelRef, and we can remove this subclass entirely.
170  */
171 class PixelRef_GrYUVProvider : public GrYUVProvider {
172     SkPixelRef* fPR;
173 
174 public:
PixelRef_GrYUVProvider(SkPixelRef * pr)175     PixelRef_GrYUVProvider(SkPixelRef* pr) : fPR(pr) {}
176 
onGetID()177     uint32_t onGetID() override { return fPR->getGenerationID(); }
onGetYUVSizes(SkISize sizes[3])178     bool onGetYUVSizes(SkISize sizes[3]) override {
179         return fPR->getYUV8Planes(sizes, nullptr, nullptr, nullptr);
180     }
onGetYUVPlanes(SkISize sizes[3],void * planes[3],size_t rowBytes[3],SkYUVColorSpace * space)181     bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3],
182                         SkYUVColorSpace* space) override {
183         return fPR->getYUV8Planes(sizes, planes, rowBytes, space);
184     }
185 };
186 
create_texture_from_yuv(GrContext * ctx,const SkBitmap & bm,const GrSurfaceDesc & desc)187 static GrTexture* create_texture_from_yuv(GrContext* ctx, const SkBitmap& bm,
188                                           const GrSurfaceDesc& desc) {
189     // Subsets are not supported, the whole pixelRef is loaded when using YUV decoding
190     SkPixelRef* pixelRef = bm.pixelRef();
191     if ((nullptr == pixelRef) ||
192         (pixelRef->info().width() != bm.info().width()) ||
193         (pixelRef->info().height() != bm.info().height())) {
194         return nullptr;
195     }
196 
197     PixelRef_GrYUVProvider provider(pixelRef);
198 
199     return provider.refAsTexture(ctx, desc, !bm.isVolatile());
200 }
201 
load_etc1_texture(GrContext * ctx,const SkBitmap & bm,GrSurfaceDesc desc)202 static GrTexture* load_etc1_texture(GrContext* ctx, const SkBitmap &bm, GrSurfaceDesc desc) {
203     SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData());
204     if (!data) {
205         return nullptr;
206     }
207 
208     const void* startOfTexData;
209     desc.fConfig = GrIsCompressedTextureDataSupported(ctx, data, bm.width(), bm.height(),
210                                                       &startOfTexData);
211     if (kUnknown_GrPixelConfig == desc.fConfig) {
212         return nullptr;
213     }
214 
215     return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, startOfTexData, 0);
216 }
217 
GrUploadBitmapToTexture(GrContext * ctx,const SkBitmap & bmp)218 GrTexture* GrUploadBitmapToTexture(GrContext* ctx, const SkBitmap& bmp) {
219     SkASSERT(!bmp.getTexture());
220 
221     SkBitmap tmpBitmap;
222     const SkBitmap* bitmap = &bmp;
223 
224     GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap->info());
225     const GrCaps* caps = ctx->caps();
226 
227     if (kIndex_8_SkColorType == bitmap->colorType()) {
228         if (caps->isConfigTexturable(kIndex_8_GrPixelConfig)) {
229             size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig,
230                                                           bitmap->width(), bitmap->height());
231             SkAutoMalloc storage(imageSize);
232             build_index8_data(storage.get(), bmp);
233 
234             // our compressed data will be trimmed, so pass width() for its
235             // "rowBytes", since they are the same now.
236             return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, storage.get(),
237                                                          bitmap->width());
238         } else {
239             bmp.copyTo(&tmpBitmap, kN32_SkColorType);
240             // now bitmap points to our temp, which has been promoted to 32bits
241             bitmap = &tmpBitmap;
242             desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info());
243         }
244     } else if (!bitmap->readyToDraw()) {
245         // If the bitmap had compressed data and was then uncompressed, it'll still return
246         // compressed data on 'refEncodedData' and upload it. Probably not good, since if
247         // the bitmap has available pixels, then they might not be what the decompressed
248         // data is.
249 
250         // Really?? We aren't doing this with YUV.
251 
252         GrTexture *texture = load_etc1_texture(ctx, *bitmap, desc);
253         if (texture) {
254             return texture;
255         }
256     }
257 
258     GrTexture *texture = create_texture_from_yuv(ctx, *bitmap, desc);
259     if (texture) {
260         return texture;
261     }
262 
263     SkAutoLockPixels alp(*bitmap);
264     if (!bitmap->readyToDraw()) {
265         return nullptr;
266     }
267 
268     return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, bitmap->getPixels(),
269                                                  bitmap->rowBytes());
270 }
271 
272 
273 ////////////////////////////////////////////////////////////////////////////////
274 
GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey & key,SkPixelRef * pixelRef)275 void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pixelRef) {
276     class Invalidator : public SkPixelRef::GenIDChangeListener {
277     public:
278         explicit Invalidator(const GrUniqueKey& key) : fMsg(key) {}
279     private:
280         GrUniqueKeyInvalidatedMessage fMsg;
281 
282         void onChange() override { SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); }
283     };
284 
285     pixelRef->addGenIDChangeListener(new Invalidator(key));
286 }
287 
GrRefCachedBitmapTexture(GrContext * ctx,const SkBitmap & bitmap,const GrTextureParams & params)288 GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap,
289                                     const GrTextureParams& params) {
290     if (bitmap.getTexture()) {
291         return GrBitmapTextureAdjuster(&bitmap).refTextureSafeForParams(params, nullptr);
292     }
293     return GrBitmapTextureMaker(ctx, bitmap).refTextureForParams(params);
294 }
295 
296 ///////////////////////////////////////////////////////////////////////////////
297 
298 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass
299 // alpha info, that will be considered.
SkImageInfo2GrPixelConfig(SkColorType ct,SkAlphaType,SkColorProfileType pt)300 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt) {
301     switch (ct) {
302         case kUnknown_SkColorType:
303             return kUnknown_GrPixelConfig;
304         case kAlpha_8_SkColorType:
305             return kAlpha_8_GrPixelConfig;
306         case kRGB_565_SkColorType:
307             return kRGB_565_GrPixelConfig;
308         case kARGB_4444_SkColorType:
309             return kRGBA_4444_GrPixelConfig;
310         case kRGBA_8888_SkColorType:
311             //if (kSRGB_SkColorProfileType == pt) {
312             //    return kSRGBA_8888_GrPixelConfig;
313             //}
314             return kRGBA_8888_GrPixelConfig;
315         case kBGRA_8888_SkColorType:
316             return kBGRA_8888_GrPixelConfig;
317         case kIndex_8_SkColorType:
318             return kIndex_8_GrPixelConfig;
319         case kGray_8_SkColorType:
320             return kAlpha_8_GrPixelConfig; // TODO: gray8 support on gpu
321         case kRGBA_F16_SkColorType:
322             return kRGBA_half_GrPixelConfig;
323     }
324     SkASSERT(0);    // shouldn't get here
325     return kUnknown_GrPixelConfig;
326 }
327 
GrPixelConfig2ColorAndProfileType(GrPixelConfig config,SkColorType * ctOut,SkColorProfileType * ptOut)328 bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut,
329                                        SkColorProfileType* ptOut) {
330     SkColorType ct;
331     SkColorProfileType pt = kLinear_SkColorProfileType;
332     switch (config) {
333         case kAlpha_8_GrPixelConfig:
334             ct = kAlpha_8_SkColorType;
335             break;
336         case kIndex_8_GrPixelConfig:
337             ct = kIndex_8_SkColorType;
338             break;
339         case kRGB_565_GrPixelConfig:
340             ct = kRGB_565_SkColorType;
341             break;
342         case kRGBA_4444_GrPixelConfig:
343             ct = kARGB_4444_SkColorType;
344             break;
345         case kRGBA_8888_GrPixelConfig:
346             ct = kRGBA_8888_SkColorType;
347             break;
348         case kBGRA_8888_GrPixelConfig:
349             ct = kBGRA_8888_SkColorType;
350             break;
351         case kSRGBA_8888_GrPixelConfig:
352             ct = kRGBA_8888_SkColorType;
353             pt = kSRGB_SkColorProfileType;
354             break;
355         default:
356             return false;
357     }
358     if (ctOut) {
359         *ctOut = ct;
360     }
361     if (ptOut) {
362         *ptOut = pt;
363     }
364     return true;
365 }
366 
367 ////////////////////////////////////////////////////////////////////////////////////////////////
368 
blend_requires_shader(const SkXfermode::Mode mode,bool primitiveIsSrc)369 static inline bool blend_requires_shader(const SkXfermode::Mode mode, bool primitiveIsSrc) {
370     if (primitiveIsSrc) {
371         return SkXfermode::kSrc_Mode != mode;
372     } else {
373         return SkXfermode::kDst_Mode != mode;
374     }
375 }
376 
skpaint_to_grpaint_impl(GrContext * context,const SkPaint & skPaint,const SkMatrix & viewM,const GrFragmentProcessor ** shaderProcessor,SkXfermode::Mode * primColorMode,bool primitiveIsSrc,GrPaint * grPaint)377 static inline bool skpaint_to_grpaint_impl(GrContext* context,
378                                            const SkPaint& skPaint,
379                                            const SkMatrix& viewM,
380                                            const GrFragmentProcessor** shaderProcessor,
381                                            SkXfermode::Mode* primColorMode,
382                                            bool primitiveIsSrc,
383                                            GrPaint* grPaint) {
384     grPaint->setAntiAlias(skPaint.isAntiAlias());
385 
386     // Setup the initial color considering the shader, the SkPaint color, and the presence or not
387     // of per-vertex colors.
388     SkAutoTUnref<const GrFragmentProcessor> aufp;
389     const GrFragmentProcessor* shaderFP = nullptr;
390     if (!primColorMode || blend_requires_shader(*primColorMode, primitiveIsSrc)) {
391         if (shaderProcessor) {
392             shaderFP = *shaderProcessor;
393         } else if (const SkShader* shader = skPaint.getShader()) {
394             aufp.reset(shader->asFragmentProcessor(context, viewM, nullptr,
395                                                    skPaint.getFilterQuality()));
396             shaderFP = aufp;
397             if (!shaderFP) {
398                 return false;
399             }
400         }
401     }
402 
403     // Set this in below cases if the output of the shader/paint-color/paint-alpha/primXfermode is
404     // a known constant value. In that case we can simply apply a color filter during this
405     // conversion without converting the color filter to a GrFragmentProcessor.
406     bool applyColorFilterToPaintColor = false;
407     if (shaderFP) {
408         if (primColorMode) {
409             // There is a blend between the primitive color and the shader color. The shader sees
410             // the opaque paint color. The shader's output is blended using the provided mode by
411             // the primitive color. The blended color is then modulated by the paint's alpha.
412 
413             // The geometry processor will insert the primitive color to start the color chain, so
414             // the GrPaint color will be ignored.
415 
416             GrColor shaderInput = SkColorToOpaqueGrColor(skPaint.getColor());
417 
418             shaderFP = GrFragmentProcessor::OverrideInput(shaderFP, shaderInput);
419             aufp.reset(shaderFP);
420 
421             if (primitiveIsSrc) {
422                 shaderFP = GrXfermodeFragmentProcessor::CreateFromDstProcessor(shaderFP,
423                                                                                *primColorMode);
424             } else {
425                 shaderFP = GrXfermodeFragmentProcessor::CreateFromSrcProcessor(shaderFP,
426                                                                                *primColorMode);
427             }
428             aufp.reset(shaderFP);
429             // The above may return null if compose results in a pass through of the prim color.
430             if (shaderFP) {
431                 grPaint->addColorFragmentProcessor(shaderFP);
432             }
433 
434             GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor());
435             if (GrColor_WHITE != paintAlpha) {
436                 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create(
437                     paintAlpha, GrConstColorProcessor::kModulateRGBA_InputMode))->unref();
438             }
439         } else {
440             // The shader's FP sees the paint unpremul color
441             grPaint->setColor(SkColorToUnpremulGrColor(skPaint.getColor()));
442             grPaint->addColorFragmentProcessor(shaderFP);
443         }
444     } else {
445         if (primColorMode) {
446             // There is a blend between the primitive color and the paint color. The blend considers
447             // the opaque paint color. The paint's alpha is applied to the post-blended color.
448             SkAutoTUnref<const GrFragmentProcessor> processor(
449                 GrConstColorProcessor::Create(SkColorToOpaqueGrColor(skPaint.getColor()),
450                                               GrConstColorProcessor::kIgnore_InputMode));
451             if (primitiveIsSrc) {
452                 processor.reset(GrXfermodeFragmentProcessor::CreateFromDstProcessor(processor,
453                                                                                 *primColorMode));
454             } else {
455                 processor.reset(GrXfermodeFragmentProcessor::CreateFromSrcProcessor(processor,
456                                                                                 *primColorMode));
457 
458             }
459             if (processor) {
460                 grPaint->addColorFragmentProcessor(processor);
461             }
462 
463             grPaint->setColor(SkColorToOpaqueGrColor(skPaint.getColor()));
464 
465             GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor());
466             if (GrColor_WHITE != paintAlpha) {
467                 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create(
468                     paintAlpha, GrConstColorProcessor::kModulateRGBA_InputMode))->unref();
469             }
470         } else {
471             // No shader, no primitive color.
472             grPaint->setColor(SkColorToPremulGrColor(skPaint.getColor()));
473             applyColorFilterToPaintColor = true;
474         }
475     }
476 
477     SkColorFilter* colorFilter = skPaint.getColorFilter();
478     if (colorFilter) {
479         if (applyColorFilterToPaintColor) {
480             grPaint->setColor(SkColorToPremulGrColor(colorFilter->filterColor(skPaint.getColor())));
481         } else {
482             SkAutoTUnref<const GrFragmentProcessor> cfFP(
483                 colorFilter->asFragmentProcessor(context));
484             if (cfFP) {
485                 grPaint->addColorFragmentProcessor(cfFP);
486             } else {
487                 return false;
488             }
489         }
490     }
491 
492     // When the xfermode is null on the SkPaint (meaning kSrcOver) we need the XPFactory field on
493     // the GrPaint to also be null (also kSrcOver).
494     SkASSERT(!grPaint->getXPFactory());
495     SkXfermode* xfermode = skPaint.getXfermode();
496     if (xfermode) {
497         // SafeUnref in case a new xfermode is added that returns null.
498         // In such cases we will fall back to kSrcOver_Mode.
499         SkSafeUnref(grPaint->setXPFactory(xfermode->asXPFactory()));
500     }
501 
502 #ifndef SK_IGNORE_GPU_DITHER
503     if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) {
504         grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref();
505     }
506 #endif
507     return true;
508 }
509 
SkPaintToGrPaint(GrContext * context,const SkPaint & skPaint,const SkMatrix & viewM,GrPaint * grPaint)510 bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM,
511                       GrPaint* grPaint) {
512     return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, false, grPaint);
513 }
514 
515 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. */
SkPaintToGrPaintReplaceShader(GrContext * context,const SkPaint & skPaint,const GrFragmentProcessor * shaderFP,GrPaint * grPaint)516 bool SkPaintToGrPaintReplaceShader(GrContext* context,
517                                    const SkPaint& skPaint,
518                                    const GrFragmentProcessor* shaderFP,
519                                    GrPaint* grPaint) {
520     if (!shaderFP) {
521         return false;
522     }
523     return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), &shaderFP, nullptr, false,
524                                    grPaint);
525 }
526 
527 /** Ignores the SkShader (if any) on skPaint. */
SkPaintToGrPaintNoShader(GrContext * context,const SkPaint & skPaint,GrPaint * grPaint)528 bool SkPaintToGrPaintNoShader(GrContext* context,
529                               const SkPaint& skPaint,
530                               GrPaint* grPaint) {
531     // Use a ptr to a nullptr to to indicate that the SkShader is ignored and not replaced.
532     static const GrFragmentProcessor* kNullShaderFP = nullptr;
533     static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP;
534     return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShader, nullptr, false,
535                                    grPaint);
536 }
537 
538 /** Blends the SkPaint's shader (or color if no shader) with a per-primitive color which must
539 be setup as a vertex attribute using the specified SkXfermode::Mode. */
SkPaintToGrPaintWithXfermode(GrContext * context,const SkPaint & skPaint,const SkMatrix & viewM,SkXfermode::Mode primColorMode,bool primitiveIsSrc,GrPaint * grPaint)540 bool SkPaintToGrPaintWithXfermode(GrContext* context,
541                                   const SkPaint& skPaint,
542                                   const SkMatrix& viewM,
543                                   SkXfermode::Mode primColorMode,
544                                   bool primitiveIsSrc,
545                                   GrPaint* grPaint) {
546     return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, &primColorMode, primitiveIsSrc,
547                                    grPaint);
548 }
549 
SkPaintToGrPaintWithTexture(GrContext * context,const SkPaint & paint,const SkMatrix & viewM,const GrFragmentProcessor * fp,bool textureIsAlphaOnly,GrPaint * grPaint)550 bool SkPaintToGrPaintWithTexture(GrContext* context,
551                                  const SkPaint& paint,
552                                  const SkMatrix& viewM,
553                                  const GrFragmentProcessor* fp,
554                                  bool textureIsAlphaOnly,
555                                  GrPaint* grPaint) {
556     SkAutoTUnref<const GrFragmentProcessor> shaderFP;
557     if (textureIsAlphaOnly) {
558         if (const SkShader* shader = paint.getShader()) {
559             shaderFP.reset(shader->asFragmentProcessor(context,
560                                                        viewM,
561                                                        nullptr,
562                                                        paint.getFilterQuality()));
563             if (!shaderFP) {
564                 return false;
565             }
566             const GrFragmentProcessor* fpSeries[] = { shaderFP.get(), fp };
567             shaderFP.reset(GrFragmentProcessor::RunInSeries(fpSeries, 2));
568         } else {
569             shaderFP.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp));
570         }
571     } else {
572         shaderFP.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp));
573     }
574 
575     return SkPaintToGrPaintReplaceShader(context, paint, shaderFP.get(), grPaint);
576 }
577 
578 
579 ////////////////////////////////////////////////////////////////////////////////////////////////
580 
GrMakeInfoFromTexture(GrTexture * tex,int w,int h,bool isOpaque)581 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) {
582 #ifdef SK_DEBUG
583     const GrSurfaceDesc& desc = tex->desc();
584     SkASSERT(w <= desc.fWidth);
585     SkASSERT(h <= desc.fHeight);
586 #endif
587     const GrPixelConfig config = tex->config();
588     SkColorType ct;
589     SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
590     if (!GrPixelConfig2ColorAndProfileType(config, &ct, nullptr)) {
591         ct = kUnknown_SkColorType;
592     }
593     return SkImageInfo::Make(w, h, ct, at);
594 }
595 
596 
GrWrapTextureInBitmap(GrTexture * src,int w,int h,bool isOpaque,SkBitmap * dst)597 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst) {
598     const SkImageInfo info = GrMakeInfoFromTexture(src, w, h, isOpaque);
599     dst->setInfo(info);
600     dst->setPixelRef(new SkGrPixelRef(info, src))->unref();
601 }
602 
GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality,const SkMatrix & viewM,const SkMatrix & localM,bool * doBicubic)603 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality,
604                                                             const SkMatrix& viewM,
605                                                             const SkMatrix& localM,
606                                                             bool* doBicubic) {
607     *doBicubic = false;
608     GrTextureParams::FilterMode textureFilterMode;
609     switch (paintFilterQuality) {
610         case kNone_SkFilterQuality:
611             textureFilterMode = GrTextureParams::kNone_FilterMode;
612             break;
613         case kLow_SkFilterQuality:
614             textureFilterMode = GrTextureParams::kBilerp_FilterMode;
615             break;
616         case kMedium_SkFilterQuality: {
617             SkMatrix matrix;
618             matrix.setConcat(viewM, localM);
619             if (matrix.getMinScale() < SK_Scalar1) {
620                 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
621             } else {
622                 // Don't trigger MIP level generation unnecessarily.
623                 textureFilterMode = GrTextureParams::kBilerp_FilterMode;
624             }
625             break;
626         }
627         case kHigh_SkFilterQuality: {
628             SkMatrix matrix;
629             matrix.setConcat(viewM, localM);
630             *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode);
631             break;
632         }
633         default:
634             SkErrorInternals::SetError( kInvalidPaint_SkError,
635                                         "Sorry, I don't understand the filtering "
636                                         "mode you asked for.  Falling back to "
637                                         "MIPMaps.");
638             textureFilterMode = GrTextureParams::kMipMap_FilterMode;
639             break;
640 
641     }
642     return textureFilterMode;
643 }
644