• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrVkResource_DEFINED
9 #define GrVkResource_DEFINED
10 
11 #include "SkAtomics.h"
12 #include "SkTDynamicHash.h"
13 #include "SkRandom.h"
14 
15 class GrVkGpu;
16 
17 // uncomment to enable tracing of resource refs
18 //#ifdef SK_DEBUG
19 //#define SK_TRACE_VK_RESOURCES
20 //#endif
21 
22 /** \class GrVkResource
23 
24   GrVkResource is the base class for Vulkan resources that may be shared by multiple
25   objects. When an existing owner wants to share a reference, it calls ref().
26   When an owner wants to release its reference, it calls unref(). When the
27   shared object's reference count goes to zero as the result of an unref()
28   call, its (virtual) destructor is called. It is an error for the
29   destructor to be called explicitly (or via the object going out of scope on
30   the stack or calling delete) if getRefCnt() > 1.
31 
32   This is nearly identical to SkRefCntBase. The exceptions are that unref()
33   takes a GrVkGpu, and any derived classes must implement freeGPUData() and
34   possibly abandonSubResources().
35 */
36 
37 class GrVkResource : SkNoncopyable {
38 public:
39     // Simple refCount tracing, to ensure that everything ref'ed is unref'ed.
40 #ifdef SK_TRACE_VK_RESOURCES
GetKey(const GrVkResource & r)41     static const uint32_t& GetKey(const GrVkResource& r) { return r.fKey; }
Hash(const uint32_t & k)42     static uint32_t Hash(const uint32_t& k) { return k; }
43     static SkTDynamicHash<GrVkResource, uint32_t> fTrace;
44     static SkRandom fRandom;
45 #endif
46 
47     /** Default construct, initializing the reference count to 1.
48      */
GrVkResource()49     GrVkResource() : fRefCnt(1) {
50 #ifdef SK_TRACE_VK_RESOURCES
51         fKey = fRandom.nextU();
52         fTrace.add(this);
53 #endif
54     }
55 
56     /** Destruct, asserting that the reference count is 1.
57      */
~GrVkResource()58     virtual ~GrVkResource() {
59 #ifdef SK_DEBUG
60         SkASSERTF(fRefCnt == 1, "fRefCnt was %d", fRefCnt);
61         fRefCnt = 0;    // illegal value, to catch us if we reuse after delete
62 #endif
63     }
64 
65 #ifdef SK_DEBUG
66     /** Return the reference count. Use only for debugging. */
getRefCnt()67     int32_t getRefCnt() const { return fRefCnt; }
68 #endif
69 
70     /** May return true if the caller is the only owner.
71      *  Ensures that all previous owner's actions are complete.
72      */
unique()73     bool unique() const {
74         if (1 == sk_atomic_load(&fRefCnt, sk_memory_order_acquire)) {
75             // The acquire barrier is only really needed if we return true.  It
76             // prevents code conditioned on the result of unique() from running
77             // until previous owners are all totally done calling unref().
78             return true;
79         }
80         return false;
81     }
82 
83     /** Increment the reference count.
84         Must be balanced by a call to unref() or unrefAndFreeResources().
85      */
ref()86     void ref() const {
87         SkASSERT(fRefCnt > 0);
88         (void)sk_atomic_fetch_add(&fRefCnt, +1, sk_memory_order_relaxed);  // No barrier required.
89     }
90 
91     /** Decrement the reference count. If the reference count is 1 before the
92         decrement, then delete the object. Note that if this is the case, then
93         the object needs to have been allocated via new, and not on the stack.
94         Any GPU data associated with this resource will be freed before it's deleted.
95      */
unref(const GrVkGpu * gpu)96     void unref(const GrVkGpu* gpu) const {
97         SkASSERT(fRefCnt > 0);
98         SkASSERT(gpu);
99         // A release here acts in place of all releases we "should" have been doing in ref().
100         if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) {
101             // Like unique(), the acquire is only needed on success, to make sure
102             // code in internal_dispose() doesn't happen before the decrement.
103             this->internal_dispose(gpu);
104         }
105     }
106 
107     /** Unref without freeing GPU data. Used only when we're abandoning the resource */
unrefAndAbandon()108     void unrefAndAbandon() const {
109         SkASSERT(fRefCnt > 0);
110         // A release here acts in place of all releases we "should" have been doing in ref().
111         if (1 == sk_atomic_fetch_add(&fRefCnt, -1, sk_memory_order_acq_rel)) {
112             // Like unique(), the acquire is only needed on success, to make sure
113             // code in internal_dispose() doesn't happen before the decrement.
114             this->internal_dispose();
115         }
116     }
117 
118 #ifdef SK_DEBUG
validate()119     void validate() const {
120         SkASSERT(fRefCnt > 0);
121     }
122 #endif
123 
124 private:
125     /** Must be implemented by any subclasses.
126      *  Deletes any Vk data associated with this resource
127      */
128     virtual void freeGPUData(const GrVkGpu* gpu) const = 0;
129 
130     /** Must be overridden by subclasses that themselves store GrVkResources.
131      *  Will unrefAndAbandon those resources without deleting the underlying Vk data
132      */
abandonSubResources()133     virtual void abandonSubResources() const {}
134 
135     /**
136      *  Called when the ref count goes to 0. Will free Vk resources.
137      */
internal_dispose(const GrVkGpu * gpu)138     void internal_dispose(const GrVkGpu* gpu) const {
139         this->freeGPUData(gpu);
140 #ifdef SK_TRACE_VK_RESOURCES
141         fTrace.remove(GetKey(*this));
142 #endif
143         SkASSERT(0 == fRefCnt);
144         fRefCnt = 1;
145         delete this;
146     }
147 
148     /**
149      *  Internal_dispose without freeing Vk resources. Used when we've lost context.
150      */
internal_dispose()151     void internal_dispose() const {
152         this->abandonSubResources();
153 #ifdef SK_TRACE_VK_RESOURCES
154         fTrace.remove(GetKey(*this));
155 #endif
156         SkASSERT(0 == fRefCnt);
157         fRefCnt = 1;
158         delete this;
159     }
160 
161     mutable int32_t fRefCnt;
162 #ifdef SK_TRACE_VK_RESOURCES
163     uint32_t fKey;
164 #endif
165 
166     typedef SkNoncopyable INHERITED;
167 };
168 
169 
170 #endif
171